// OSP - Stopwatch sample match (comp) config
// ------------------------------------------
// 08 Aug 2002
//
// If its an obvious var that isn't specified here, and
// seems to get resetupon server launch, then its probably
// a cvar controlled by the server_autoconfig 1 setting.
//
// Check the Docs/osp-wolf-ServerSettings.txt doc for a complete
// list of all variables affected by the server_autoconfig 1
// setting.
//

// passwords
set g_needpass 1
set g_password ""
set rconpassword ""
set ref_password ""
set sv_privatepassword ""

// server settings
set sv_allowanonymous 0
set sv_allowdownload 1
set sv_hostname "OSP Wolfenstein Match Server"
set sv_pure 1
set sv_maxclients 24
set sv_minping 0
set sv_maxping 0
set sv_minrate 2500
set sv_maxrate 10000
set sv_privateclients 4
set sv_reconnectlimit 3
set sv_timeout 300

// game settings
set g_spectatorinactivity 0
set g_syncronousclients 0

// mode and warmup
set g_gametype 6

// "comp" server settings
set server_autoconfig 1

// punkbuster
pb_sv_enable
pb_sv_cvar rate in 2500 25000
pb_sv_cvar cl_timenudge in -50 0
pb_sv_cvar snaps in 20 40
pb_sv_cvar cl_maxpackets in 30 100
pb_sv_cvar r_picmip in 0 5
pb_sv_cvar cg_bobup in 0 0.005

// logging
set g_log "osp_stopwatch_match.log"
set g_logsync 2


map mp_beach