// 
// string allocation/managment

#include "ui_shared.h"

#define SCROLL_TIME_START					500
#define SCROLL_TIME_ADJUST				150
#define SCROLL_TIME_ADJUSTOFFSET	40
#define SCROLL_TIME_FLOOR					20

typedef struct scrollInfo_s {
	int nextScrollTime;
	int nextAdjustTime;
	int adjustValue;
	int scrollKey;
	float xStart;
	float yStart;
	itemDef_t *item;
	qboolean scrollDir;
} scrollInfo_t;

static scrollInfo_t scrollInfo;

static void (*captureFunc) (void *p) = NULL;
static void *captureData = NULL;
static itemDef_t *itemCapture = NULL;   // item that has the mouse captured ( if any )

displayContextDef_t *DC = NULL;

qboolean g_waitingForKey = qfalse;
qboolean g_editingField = qfalse;

static itemDef_t *g_bindItem = NULL;
itemDef_t *g_editItem = NULL;

menuDef_t Menus[MAX_MENUS];      // defined menus
int menuCount = 0;               // how many

// TTimo
// a stack for modal menus only, stores the menus to come back to
// (an item can be NULL, goes back to main menu / no action required)
menuDef_t *modalMenuStack[MAX_MODAL_MENUS];
int modalMenuCount = 0;

static qboolean debugMode = qfalse;

#define DOUBLE_CLICK_DELAY 300
static int lastListBoxClickTime = 0;

void Item_RunScript(itemDef_t *item, const char *s);
void Item_SetupKeywordHash(void);
void Menu_SetupKeywordHash(void);
int BindingIDFromName(const char *name);
qboolean Item_Bind_HandleKey(itemDef_t *item, int key, qboolean down);
itemDef_t *Menu_SetPrevCursorItem(menuDef_t *menu);
itemDef_t *Menu_SetNextCursorItem(menuDef_t *menu);
static qboolean Menu_OverActiveItem(menuDef_t *menu, float x, float y);

#ifdef CGAME
#define MEM_POOL_SIZE  128 * 1024
#else
#define MEM_POOL_SIZE  1024 * 1024
#endif

static char		memoryPool[MEM_POOL_SIZE];
static int		allocPoint, outOfMemory;


/*
===============
UI_Alloc
===============
*/				  
void *UI_Alloc( int size ) {
	char	*p; 

	if ( allocPoint + size > MEM_POOL_SIZE ) {
		outOfMemory = qtrue;
		if (DC->Print) {
			DC->Print("UI_Alloc: Failure. Out of memory!\n");
		}
    //DC->trap_Print(S_COLOR_YELLOW"WARNING: UI Out of Memory!\n");
		return NULL;
	}

	p = &memoryPool[allocPoint];

	allocPoint += ( size + 15 ) & ~15;

	return p;
}

/*
===============
UI_InitMemory
===============
*/
void UI_InitMemory( void ) {
	allocPoint = 0;
	outOfMemory = qfalse;
}

qboolean UI_OutOfMemory() {
	return outOfMemory;
}





#define HASH_TABLE_SIZE 2048
/*
================
return a hash value for the string
================
*/
static long hashForString(const char *str) {
	int		i;
	long	hash;
	char	letter;

	hash = 0;
	i = 0;
	while (str[i] != '\0') {
		letter = tolower(str[i]);
		hash+=(long)(letter)*(i+119);
		i++;
	}
	hash &= (HASH_TABLE_SIZE-1);
	return hash;
}

typedef struct stringDef_s {
	struct stringDef_s *next;
	const char *str;
} stringDef_t;

static int strPoolIndex = 0;
static char strPool[STRING_POOL_SIZE];

static int strHandleCount = 0;
static stringDef_t *strHandle[HASH_TABLE_SIZE];


const char *String_Alloc(const char *p) {
	int len;
	long hash;
	stringDef_t *str, *last;
	static const char *staticNULL = "";

	if (p == NULL) {
		return NULL;
	}

	if (*p == 0) {
		return staticNULL;
	}

	hash = hashForString(p);

	str = strHandle[hash];
	while (str) {
		if (strcmp(p, str->str) == 0) {
			return str->str;
		}
		str = str->next;
	}

	len = strlen(p);
	if (len + strPoolIndex + 1 < STRING_POOL_SIZE) {
		int ph = strPoolIndex;
		strcpy(&strPool[strPoolIndex], p);
		strPoolIndex += len + 1;

		str = strHandle[hash];
		last = str;
		while (str && str->next) {
			last = str;
			str = str->next;
		}

		str  = UI_Alloc(sizeof(stringDef_t));
		str->next = NULL;
		str->str = &strPool[ph];
		if (last) {
			last->next = str;
		} else {
			strHandle[hash] = str;
		}
		return &strPool[ph];
	}
	return NULL;
}

void String_Report() {
	float f;
	Com_Printf("Memory/String Pool Info\n");
	Com_Printf("----------------\n");
	f = strPoolIndex;
	f /= STRING_POOL_SIZE;
	f *= 100;
	Com_Printf("String Pool is %.1f%% full, %i bytes out of %i used.\n", f, strPoolIndex, STRING_POOL_SIZE);
	f = allocPoint;
	f /= MEM_POOL_SIZE;
	f *= 100;
	Com_Printf("Memory Pool is %.1f%% full, %i bytes out of %i used.\n", f, allocPoint, MEM_POOL_SIZE);
}

/*
=================
String_Init
=================
*/
void String_Init() {
	int i;
	for (i = 0; i < HASH_TABLE_SIZE; i++) {
		strHandle[i] = 0;
	}
	strHandleCount = 0;
	strPoolIndex = 0;
	menuCount = 0;
	modalMenuCount = 0;
	UI_InitMemory();
	Item_SetupKeywordHash();
	Menu_SetupKeywordHash();
	if (DC && DC->getBindingBuf) {
		Controls_GetConfig();
	}
}

/*
=================
PC_SourceWarning
=================
*/
void PC_SourceWarning(int handle, char *format, ...) {
	int line;
	char filename[128];
	va_list argptr;
	static char string[4096];

	va_start (argptr, format);
	vsprintf (string, format, argptr);
	va_end (argptr);

	filename[0] = '\0';
	line = 0;
	trap_PC_SourceFileAndLine(handle, filename, &line);

	Com_Printf(S_COLOR_YELLOW "WARNING: %s, line %d: %s\n", filename, line, string);
}

/*
=================
PC_SourceError
=================
*/
void PC_SourceError(int handle, char *format, ...) {
	int line;
	char filename[128];
	va_list argptr;
	static char string[4096];

	va_start (argptr, format);
	vsprintf (string, format, argptr);
	va_end (argptr);

	filename[0] = '\0';
	line = 0;
	trap_PC_SourceFileAndLine(handle, filename, &line);

	Com_Printf(S_COLOR_RED "ERROR: %s, line %d: %s\n", filename, line, string);
}

/*
=================
LerpColor
	lerp and clamp each component of <a> and <b> into <c> by the fraction <t>
=================
*/
void LerpColor(vec4_t a, vec4_t b, vec4_t c, float t) {
	int i;
	for (i=0; i<4; i++)
	{
		c[i] = a[i] + t*(b[i]-a[i]);
		if (c[i] < 0)
			c[i] = 0;
		else if (c[i] > 1.0)
			c[i] = 1.0;
	}
}

/*
=================
Float_Parse
=================
*/
qboolean Float_Parse(char **p, float *f) {
	char	*token;
	token = COM_ParseExt(p, qfalse);
	if (token && token[0] != 0) {
		*f = atof(token);
		return qtrue;
	} else {
		return qfalse;
	}
}

/*
=================
PC_Float_Parse
=================
*/
qboolean PC_Float_Parse(int handle, float *f) {
	pc_token_t token;
	int negative = qfalse;

	if (!trap_PC_ReadToken(handle, &token))
		return qfalse;
	if (token.string[0] == '-') {
		if (!trap_PC_ReadToken(handle, &token))
			return qfalse;
		negative = qtrue;
	}
	if (token.type != TT_NUMBER) {
		PC_SourceError(handle, "expected float but found %s\n", token.string);
		return qfalse;
	}
	if (negative)
		*f = -token.floatvalue;
	else
		*f = token.floatvalue;
	return qtrue;
}

/*
=================
Color_Parse
=================
*/
qboolean Color_Parse(char **p, vec4_t *c) {
	int i;
	float f;

	for (i = 0; i < 4; i++) {
		if (!Float_Parse(p, &f)) {
			return qfalse;
		}
		(*c)[i] = f;
	}
	return qtrue;
}

/*
=================
PC_Color_Parse
=================
*/
qboolean PC_Color_Parse(int handle, vec4_t *c) {
	int i;
	float f;

	for (i = 0; i < 4; i++) {
		if (!PC_Float_Parse(handle, &f)) {
			return qfalse;
		}
		(*c)[i] = f;
	}
	return qtrue;
}

/*
=================
Int_Parse
=================
*/
qboolean Int_Parse(char **p, int *i) {
	char	*token;
	token = COM_ParseExt(p, qfalse);

	if (token && token[0] != 0) {
		*i = atoi(token);
		return qtrue;
	} else {
		return qfalse;
	}
}

/*
=================
PC_Int_Parse
=================
*/
qboolean PC_Int_Parse(int handle, int *i) {
	pc_token_t token;
	int negative = qfalse;

	if (!trap_PC_ReadToken(handle, &token))
		return qfalse;
	if (token.string[0] == '-') {
		if (!trap_PC_ReadToken(handle, &token))
			return qfalse;
		negative = qtrue;
	}
	if (token.type != TT_NUMBER) {
		PC_SourceError(handle, "expected integer but found %s\n", token.string);
		return qfalse;
	}
	*i = token.intvalue;
	if (negative)
		*i = - *i;
	return qtrue;
}

/*
=================
Rect_Parse
=================
*/
qboolean Rect_Parse(char **p, rectDef_t *r) {
	if (Float_Parse(p, &r->x)) {
		if (Float_Parse(p, &r->y)) {
			if (Float_Parse(p, &r->w)) {
				if (Float_Parse(p, &r->h)) {
					return qtrue;
				}
			}
		}
	}
	return qfalse;
}

/*
=================
PC_Rect_Parse
=================
*/
qboolean PC_Rect_Parse(int handle, rectDef_t *r) {
	if (PC_Float_Parse(handle, &r->x)) {
		if (PC_Float_Parse(handle, &r->y)) {
			if (PC_Float_Parse(handle, &r->w)) {
				if (PC_Float_Parse(handle, &r->h)) {
					return qtrue;
				}
			}
		}
	}
	return qfalse;
}

/*
=================
String_Parse
=================
*/
qboolean String_Parse(char **p, const char **out) {
	char *token;

	token = COM_ParseExt(p, qfalse);
	if (token && token[0] != 0) {
		*(out) = String_Alloc(token);
		return qtrue;
	}
	return qfalse;
}

/*
=================
PC_String_Parse
=================
*/
qboolean PC_String_Parse(int handle, const char **out) {
	pc_token_t token;

	if (!trap_PC_ReadToken(handle, &token))
		return qfalse;
	
	*(out) = String_Alloc(token.string);
    return qtrue;
}

/*
=================
PC_String_Parse_Trans

NERVE - SMF - translates string
=================
*/
qboolean PC_String_Parse_Trans(int handle, const char **out) {
	pc_token_t token;

	if (!trap_PC_ReadToken(handle, &token))
		return qfalse;

	*(out) = String_Alloc( DC->translateString( token.string ) );
    return qtrue;
}

// NERVE - SMF
/*
=================
PC_Char_Parse
=================
*/
qboolean PC_Char_Parse(int handle, char *out) {
	pc_token_t token;

	if (!trap_PC_ReadToken(handle, &token))
		return qfalse;

	*(out) = token.string[0];
    return qtrue;
}
// -NERVE - SMF

/*
=================
PC_Script_Parse
=================
*/
qboolean PC_Script_Parse(int handle, const char **out) {
	char script[1024];
	pc_token_t token;

	memset(script, 0, sizeof(script));
	// scripts start with { and have ; separated command lists.. commands are command, arg.. 
	// basically we want everything between the { } as it will be interpreted at run time
  
	if (!trap_PC_ReadToken(handle, &token))
		return qfalse;
	if (Q_stricmp(token.string, "{") != 0) {
	    return qfalse;
	}

	while ( 1 ) {
		if (!trap_PC_ReadToken(handle, &token))
			return qfalse;

		if (Q_stricmp(token.string, "}") == 0) {
			*out = String_Alloc(script);
			return qtrue;
		}

		if (token.string[1] != '\0') {
			Q_strcat(script, 1024, va("\"%s\"", token.string));
		} else {
			Q_strcat(script, 1024, token.string);
		}
		Q_strcat(script, 1024, " ");
	}
	return qfalse; 	// bk001105 - LCC   missing return value
}

// display, window, menu, item code
// 

/*
==================
Init_Display

Initializes the display with a structure to all the drawing routines
 ==================
*/
void Init_Display(displayContextDef_t *dc) {
	DC = dc;
}



// type and style painting 

void GradientBar_Paint(rectDef_t *rect, vec4_t color) {
	// gradient bar takes two paints
	DC->setColor( color );
	DC->drawHandlePic(rect->x, rect->y, rect->w, rect->h, DC->Assets.gradientBar);
	DC->setColor( NULL );
}


/*
==================
Window_Init

Initializes a window structure ( windowDef_t ) with defaults
 
==================
*/
void Window_Init(Window *w) {
	memset(w, 0, sizeof(windowDef_t));
	w->borderSize = 1;
	w->foreColor[0] = w->foreColor[1] = w->foreColor[2] = w->foreColor[3] = 1.0;
	w->cinematic = -1;
}

void Fade(int *flags, float *f, float clamp, int *nextTime, int offsetTime, qboolean bFlags, float fadeAmount) {
  if (*flags & (WINDOW_FADINGOUT | WINDOW_FADINGIN)) {
    if (DC->realTime > *nextTime) {
      *nextTime = DC->realTime + offsetTime;
      if (*flags & WINDOW_FADINGOUT) {
        *f -= fadeAmount;
        if (bFlags && *f <= 0.0) {
          *flags &= ~(WINDOW_FADINGOUT | WINDOW_VISIBLE);
        }
      } else {
        *f += fadeAmount;
        if (*f >= clamp) {
          *f = clamp;
          if (bFlags) {
            *flags &= ~WINDOW_FADINGIN;
          }
        }
      }
    }
  }
}



void Window_Paint(Window *w, float fadeAmount, float fadeClamp, float fadeCycle) {
	//float bordersize = 0;
	vec4_t color;
	rectDef_t fillRect = w->rect;

	if (debugMode) {
		color[0] = color[1] = color[2] = color[3] = 1;
		DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, 1, color);
	}

	if (w == NULL || (w->style == 0 && w->border == 0)) {
		return;
	}

	if (w->border != 0) {
		fillRect.x += w->borderSize;
		fillRect.y += w->borderSize;
		fillRect.w -= w->borderSize + 1;
		fillRect.h -= w->borderSize + 1;
	}

	if (w->style == WINDOW_STYLE_FILLED) {
	  // box, but possible a shader that needs filled
	  if (w->background) {
		  Fade(&w->flags, &w->backColor[3], fadeClamp, &w->nextTime, fadeCycle, qtrue, fadeAmount);
		  DC->setColor(w->backColor);
		  DC->drawHandlePic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background);
		  DC->setColor(NULL);
	  } else {
		  DC->fillRect(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->backColor);
	  }
  } else if (w->style == WINDOW_STYLE_GRADIENT) {
	  GradientBar_Paint(&fillRect, w->backColor);
	  // gradient bar
  } else if (w->style == WINDOW_STYLE_SHADER) {
	  if (w->flags & WINDOW_FORECOLORSET) {
		  DC->setColor(w->foreColor);
	  }
	  DC->drawHandlePic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background);
	  DC->setColor(NULL);
  } else if (w->style == WINDOW_STYLE_TEAMCOLOR) {
	  if (DC->getTeamColor) {
		  DC->getTeamColor(&color);
		  DC->fillRect(fillRect.x, fillRect.y, fillRect.w, fillRect.h, color);
	  }
  } else if (w->style == WINDOW_STYLE_CINEMATIC) {
	  if (w->cinematic == -1) {
		  w->cinematic = DC->playCinematic(w->cinematicName, fillRect.x, fillRect.y, fillRect.w, fillRect.h);
		  if (w->cinematic == -1) {
			  w->cinematic = -2;
		  }
	  } 
	  if (w->cinematic >= 0) {
		  DC->runCinematicFrame(w->cinematic);
		  DC->drawCinematic(w->cinematic, fillRect.x, fillRect.y, fillRect.w, fillRect.h);
	  }
  }
  
  if (w->border == WINDOW_BORDER_FULL) {
	  // full
	  // HACK HACK HACK
	  if (w->style == WINDOW_STYLE_TEAMCOLOR) {
		  if (color[0] > 0) { 
			  // red
			  color[0] = 1;
			  color[1] = color[2] = .5;
			  
		  } else {
			  color[2] = 1;
			  color[0] = color[1] = .5;
		  }
		  color[3] = 1;
		  DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, color);
	  } else {
		  DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, w->borderColor);
	  }
  } else if (w->border == WINDOW_BORDER_HORZ) {
	  // top/bottom
	  DC->setColor(w->borderColor);
	  DC->drawTopBottom(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize);
	  DC->setColor( NULL );
  } else if (w->border == WINDOW_BORDER_VERT) {
	  // left right
	  DC->setColor(w->borderColor);
	  DC->drawSides(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize);
	  DC->setColor( NULL );
  } else if (w->border == WINDOW_BORDER_KCGRADIENT) {
	  // this is just two gradient bars along each horz edge
	  rectDef_t r = w->rect;
	  r.h = w->borderSize;
	  GradientBar_Paint(&r, w->borderColor);
	  r.y = w->rect.y + w->rect.h - 1;
	  GradientBar_Paint(&r, w->borderColor);
  }
  
}


void Item_SetScreenCoords(itemDef_t *item, float x, float y) {
	
	if (item == NULL) {
		return;
	}
	
	if (item->window.border != 0) {
		x += item->window.borderSize;
		y += item->window.borderSize;
	}
	
	item->window.rect.x = x + item->window.rectClient.x;
	item->window.rect.y = y + item->window.rectClient.y;
	item->window.rect.w = item->window.rectClient.w;
	item->window.rect.h = item->window.rectClient.h;
	
	// force the text rects to recompute
	item->textRect.w = 0;
	item->textRect.h = 0;
}

// FIXME: consolidate this with nearby stuff
void Item_UpdatePosition(itemDef_t *item) {
	float x, y;
	menuDef_t *menu;
	
	if (item == NULL || item->parent == NULL) {
		return;
	}
	
	menu = item->parent;
	
	x = menu->window.rect.x;
	y = menu->window.rect.y;
	
	if (menu->window.border != 0) {
		x += menu->window.borderSize;
		y += menu->window.borderSize;
	}
	
	Item_SetScreenCoords(item, x, y);
	
}

// menus
void Menu_UpdatePosition(menuDef_t *menu) {
	int i;
	float x, y;
	
	if (menu == NULL) {
		return;
	}
	
	x = menu->window.rect.x;
	y = menu->window.rect.y;
	if (menu->window.border != 0) {
		x += menu->window.borderSize;
		y += menu->window.borderSize;
	}
	
	for (i = 0; i < menu->itemCount; i++) {
		Item_SetScreenCoords(menu->items[i], x, y);
	}
}

void Menu_PostParse(menuDef_t *menu) {
	if (menu == NULL) {
		return;
	}
	if (menu->fullScreen) {
		menu->window.rect.x = 0;
		menu->window.rect.y = 0;
		menu->window.rect.w = 640;
		menu->window.rect.h = 480;
	}
	Menu_UpdatePosition(menu);
}

itemDef_t *Menu_ClearFocus(menuDef_t *menu) {
	int i;
	itemDef_t *ret = NULL;
	
	if (menu == NULL) {
		return NULL;
	}
	
	for (i = 0; i < menu->itemCount; i++) {
		if (menu->items[i]->window.flags & WINDOW_HASFOCUS) {
			ret = menu->items[i];
		} 
		menu->items[i]->window.flags &= ~WINDOW_HASFOCUS;
		if (menu->items[i]->leaveFocus) {
			Item_RunScript(menu->items[i], menu->items[i]->leaveFocus);
		}
	}
	
	return ret;
}

qboolean IsVisible(int flags) {
	return (flags & WINDOW_VISIBLE && !(flags & WINDOW_FADINGOUT));
}

qboolean Rect_ContainsPoint(rectDef_t *rect, float x, float y) {
	if (rect) {
		if (x > rect->x && x < rect->x + rect->w && y > rect->y && y < rect->y + rect->h) {
			return qtrue;
		}
	}
	return qfalse;
}

int Menu_ItemsMatchingGroup(menuDef_t *menu, const char *name) {
	int i;
	int count = 0;
	char *pdest;
	int wildcard = -1;	// if wildcard is set, it's value is the number of characters to compare


	pdest = strstr( name, "*" );	// allow wildcard strings (ex.  "hide nb_*" would translate to "hide nb_pg1; hide nb_extra" etc)
	if(pdest)
		wildcard = pdest - name;

	for (i = 0; i < menu->itemCount; i++) {
		if(wildcard != -1) {
			if (Q_strncmp(menu->items[i]->window.name, name, wildcard) == 0 || (menu->items[i]->window.group && Q_strncmp(menu->items[i]->window.group, name, wildcard) == 0)) {
				count++;
			} 
		} else {
			if (Q_stricmp(menu->items[i]->window.name, name) == 0 || (menu->items[i]->window.group && Q_stricmp(menu->items[i]->window.group, name) == 0)) {
				count++;
			} 
		}
	}

	return count;
}

itemDef_t *Menu_GetMatchingItemByNumber(menuDef_t *menu, int index, const char *name) {
	int i;
	int count = 0;
	char *pdest;
	int wildcard = -1;	// if wildcard is set, it's value is the number of characters to compare

	pdest = strstr( name, "*" );	// allow wildcard strings (ex.  "hide nb_*" would translate to "hide nb_pg1; hide nb_extra" etc)
	if(pdest)
		wildcard = pdest - name;

	for (i = 0; i < menu->itemCount; i++) {
		if(wildcard != -1) {
			if (Q_strncmp(menu->items[i]->window.name, name, wildcard) == 0 || (menu->items[i]->window.group && Q_strncmp(menu->items[i]->window.group, name, wildcard) == 0)) {
				if (count == index)
					return menu->items[i];
				count++;
			}
		} else {
			if (Q_stricmp(menu->items[i]->window.name, name) == 0 || (menu->items[i]->window.group && Q_stricmp(menu->items[i]->window.group, name) == 0)) {
				if (count == index)
					return menu->items[i];
				count++;
			}
		} 
	}
	return NULL;
}



void Script_SetColor(itemDef_t *item, char **args) {
	const char *name;
	int i;
	float f;
	vec4_t *out;
	// expecting type of color to set and 4 args for the color
	if (String_Parse(args, &name)) {
		out = NULL;
		if (Q_stricmp(name, "backcolor") == 0) {
			out = &item->window.backColor;
			item->window.flags |= WINDOW_BACKCOLORSET;
		} else if (Q_stricmp(name, "forecolor") == 0) {
			out = &item->window.foreColor;
			item->window.flags |= WINDOW_FORECOLORSET;
		} else if (Q_stricmp(name, "bordercolor") == 0) {
			out = &item->window.borderColor;
		}

		if (out) {
			for (i = 0; i < 4; i++) {
				if (!Float_Parse(args, &f)) {
					return;
				}
				(*out)[i] = f;
			}
		}
	}
}

void Script_SetAsset(itemDef_t *item, char **args) {
	const char *name;
	// expecting name to set asset to
	if (String_Parse(args, &name)) {
		// check for a model 
		if (item->type == ITEM_TYPE_MODEL) {
		}
	}
}

void Script_SetBackground(itemDef_t *item, char **args) {
	const char *name;
	// expecting name to set asset to
	if (String_Parse(args, &name)) {
		item->window.background = DC->registerShaderNoMip(name);
	}
}




itemDef_t *Menu_FindItemByName(menuDef_t *menu, const char *p) {
	int i;

	if (menu == NULL || p == NULL) {
		return NULL;
	}
	
	for (i = 0; i < menu->itemCount; i++) {
		if (Q_stricmp(p, menu->items[i]->window.name) == 0) {
			return menu->items[i];
		}
	}
	
	return NULL;
}

void Script_SetTeamColor(itemDef_t *item, char **args) {
	if (DC->getTeamColor) {
		int i;
		vec4_t color;
		DC->getTeamColor(&color);
		for (i = 0; i < 4; i++) {
			item->window.backColor[i] = color[i];
		}
	}
}

void Script_SetItemColor(itemDef_t *item, char **args) {
  const char *itemname;
  const char *name;
  vec4_t color;
  int i;
  vec4_t *out;
  // expecting type of color to set and 4 args for the color
  if (String_Parse(args, &itemname) && String_Parse(args, &name)) {
    itemDef_t *item2;
    int j;
    int count = Menu_ItemsMatchingGroup(item->parent, itemname);

    if (!Color_Parse(args, &color)) {
      return;
    }

    for (j = 0; j < count; j++) {
      item2 = Menu_GetMatchingItemByNumber(item->parent, j, itemname);
      if (item2 != NULL) {
        out = NULL;
        if (Q_stricmp(name, "backcolor") == 0) {
          out = &item2->window.backColor;
        } else if (Q_stricmp(name, "forecolor") == 0) {
          out = &item2->window.foreColor;
          item2->window.flags |= WINDOW_FORECOLORSET;
        } else if (Q_stricmp(name, "bordercolor") == 0) {
          out = &item2->window.borderColor;
        }

        if (out) {
          for (i = 0; i < 4; i++) {
            (*out)[i] = color[i];
          }
        }
      }
    }
  }
}


void Menu_ShowItemByName(menuDef_t *menu, const char *p, qboolean bShow) {
	itemDef_t *item;
	int i;
	int count = Menu_ItemsMatchingGroup(menu, p);
	for (i = 0; i < count; i++) {
		item = Menu_GetMatchingItemByNumber(menu, i, p);
		if (item != NULL) {
			if (bShow) {
				item->window.flags |= WINDOW_VISIBLE;
			} else {
				item->window.flags &= ~WINDOW_VISIBLE;
				// stop cinematics playing in the window
				if (item->window.cinematic >= 0) {
					DC->stopCinematic(item->window.cinematic);
					item->window.cinematic = -1;
				}
			}
		}
	}
}

void Menu_FadeItemByName(menuDef_t *menu, const char *p, qboolean fadeOut) {
  itemDef_t *item;
  int i;
  int count = Menu_ItemsMatchingGroup(menu, p);
  for (i = 0; i < count; i++) {
    item = Menu_GetMatchingItemByNumber(menu, i, p);
    if (item != NULL) {
      if (fadeOut) {
        item->window.flags |= (WINDOW_FADINGOUT | WINDOW_VISIBLE);
        item->window.flags &= ~WINDOW_FADINGIN;
      } else {
        item->window.flags |= (WINDOW_VISIBLE | WINDOW_FADINGIN);
        item->window.flags &= ~WINDOW_FADINGOUT;
      }
    }
  }
}

menuDef_t *Menus_FindByName(const char *p) {
	int i;
	for (i = 0; i < menuCount; i++) {
		if (Q_stricmp(Menus[i].window.name, p) == 0) {
			return &Menus[i];
		} 
	}
	return NULL;
}

void Menus_ShowByName(const char *p) {
	menuDef_t *menu = Menus_FindByName(p);
	if (menu) {
		Menus_Activate(menu);
	}
}

void Menus_OpenByName(const char *p) {
	Menus_ActivateByName(p, qtrue);
}

static void Menu_RunCloseScript(menuDef_t *menu) {
	if (menu && menu->window.flags & WINDOW_VISIBLE && menu->onClose) {
		itemDef_t item;
		item.parent = menu;
		Item_RunScript(&item, menu->onClose);
	}
}

void Menus_CloseByName(const char *p) {
	menuDef_t *menu = Menus_FindByName(p);
	if (menu != NULL) {
		Menu_RunCloseScript(menu);
		menu->window.flags &= ~(WINDOW_VISIBLE | WINDOW_HASFOCUS);
		if (menu->window.flags & WINDOW_MODAL)
		{
			if (modalMenuCount <= 0)
				Com_Printf(S_COLOR_YELLOW "WARNING: tried closing a modal window with an empty modal stack!\n");
			else
			{
				modalMenuCount--;
				// if modal doesn't have a parent, the stack item may be NULL .. just go back to the main menu then
				if (modalMenuStack[modalMenuCount])
				{
					Menus_ActivateByName(modalMenuStack[modalMenuCount]->window.name, qfalse); // don't try to push the one we are opening to the stack
				}
			}
		}
	}
}

void Menus_CloseAll() {
	int i;
	for (i = 0; i < menuCount; i++) {
		Menu_RunCloseScript(&Menus[i]);
		Menus[i].window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE);
	}
}


void Script_Show(itemDef_t *item, char **args) {
	const char *name;
	if (String_Parse(args, &name)) {
		Menu_ShowItemByName(item->parent, name, qtrue);
	}
}

void Script_Hide(itemDef_t *item, char **args) {
	const char *name;
	if (String_Parse(args, &name)) {
		Menu_ShowItemByName(item->parent, name, qfalse);
	}
}

void Script_FadeIn(itemDef_t *item, char **args) {
	const char *name;
	if (String_Parse(args, &name)) {
		Menu_FadeItemByName(item->parent, name, qfalse);
	}
}

void Script_FadeOut(itemDef_t *item, char **args) {
	const char *name;
	if (String_Parse(args, &name)) {
		Menu_FadeItemByName(item->parent, name, qtrue);
	}
}



void Script_Open(itemDef_t *item, char **args) {
	const char *name;
	if (String_Parse(args, &name)) {
		Menus_OpenByName(name);
	}
}

// DHM - Nerve

void Script_ConditionalOpen(itemDef_t *item, char **args) {
	const char *cvar;
	const char *name1;
	const char *name2;
	float		val;

	if ( String_Parse(args, &cvar) && String_Parse(args, &name1) && String_Parse(args, &name2) ) {

		val = DC->getCVarValue( cvar );
		if ( val == 0.f ) {
			Menus_OpenByName(name2);
		} else {
			Menus_OpenByName(name1);
		}
	}
}

// DHM - Nerve

void Script_Close(itemDef_t *item, char **args) {
	const char *name;
	if (String_Parse(args, &name)) {
		Menus_CloseByName(name);
	}
}




/*
==============
Script_Clipboard
==============
*/
void Script_Clipboard(itemDef_t *item, char **args) {
	char curscript[64];
	DC->getCVarString("cg_clipboardName", curscript, sizeof(curscript));	// grab the string the client set
	Menu_ShowItemByName(item->parent, curscript, qtrue);
}




#define NOTEBOOK_MAX_PAGES 6	// this will not be a define


/*
==============
Script_NotebookShowpage
	hide all notebook pages and show just the active one

	inc == 0	- show current page
	inc == val	- turn inc pages in the notebook (negative numbers are backwards)
	inc == 999	- key number.  +999 is jump to last page, -999 is jump to cover page
==============
*/
void Script_NotebookShowpage(itemDef_t *item, char **args) {
	int i, inc, curpage, newpage = 0, pages;

	pages = DC->getCVarValue("cg_notebookpages");

	if (Int_Parse(args, &inc)) {

		curpage = DC->getCVarValue("ui_notebookCurrentPage");


		if(inc == 0) {	// opening
			if(pages && !curpage)	// only open to cover if no pages exist
				inc = 1;	// otherwise, go to first available page
		}

		if(inc == 999) {			// jump to end
//			newpage = NOTEBOOK_MAX_PAGES;	// = lastpage;
			curpage = 0;
			inc = -1;
		} else if(inc == -999) {	// jump to start
			curpage = 0;
			inc = 0;
		} else if(inc > 500) {
//			curpage = DEBRIEFING_BASE + (inc - 500);
			curpage = inc;
			inc = 0;
		}
		
		if(inc) {
			int dec = 0;

			if(inc > 0) {
				for(i=1;i<NOTEBOOK_MAX_PAGES;i++) {
					newpage = curpage + i;
					if(newpage > NOTEBOOK_MAX_PAGES)
						newpage = newpage%NOTEBOOK_MAX_PAGES;

					if(newpage == 0)
						continue;

					if(pages&(1<<(newpage-1))) {
						dec++;
//						if(dec == inc)
//							break;
						break;
					}
				}
				if(i<NOTEBOOK_MAX_PAGES)	// a valid page was found
					curpage = newpage;

			} else {
				for(i=1;i<NOTEBOOK_MAX_PAGES;i++) {
					newpage = curpage - i;
					if(newpage <= 0)
						newpage = newpage+NOTEBOOK_MAX_PAGES;

					if(pages&(1<<(newpage-1)))
						break;
				}
				if(i<NOTEBOOK_MAX_PAGES)	// a valid page was found
					curpage = newpage;

			}
		}


		// hide all the pages
//		Menu_ShowItemByName(item->parent, "page_*", qfalse);
		Menu_ShowItemByName(item->parent, "cover", qfalse);
		for(i=1;i<=NOTEBOOK_MAX_PAGES;i++) {
			Menu_ShowItemByName(item->parent, va("page%d", i), qfalse);
		}

		// show the visible one

		if(curpage)
			Menu_ShowItemByName(item->parent, va("page%d", curpage), qtrue);
		else
			Menu_ShowItemByName(item->parent, "cover", qtrue);

		DC->setCVar("ui_notebookCurrentPage", va("%d", curpage));	// store new current page

	}
}



void Menu_TransitionItemByName(menuDef_t *menu, const char *p, rectDef_t rectFrom, rectDef_t rectTo, int time, float amt) {
	itemDef_t *item;
	int i;
	int count = Menu_ItemsMatchingGroup(menu, p);
	for (i = 0; i < count; i++) {
		item = Menu_GetMatchingItemByNumber(menu, i, p);
		if (item != NULL) {
			item->window.flags |= (WINDOW_INTRANSITION | WINDOW_VISIBLE);
			item->window.offsetTime = time;
			memcpy(&item->window.rectClient, &rectFrom, sizeof(rectDef_t));
			memcpy(&item->window.rectEffects, &rectTo, sizeof(rectDef_t));
			item->window.rectEffects2.x = abs(rectTo.x - rectFrom.x) / amt;
			item->window.rectEffects2.y = abs(rectTo.y - rectFrom.y) / amt;
			item->window.rectEffects2.w = abs(rectTo.w - rectFrom.w) / amt;
			item->window.rectEffects2.h = abs(rectTo.h - rectFrom.h) / amt;
			Item_UpdatePosition(item);
		}
	}
}


void Script_Transition(itemDef_t *item, char **args) {
	const char *name;
	rectDef_t rectFrom, rectTo;
	int time;
	float amt;
	
	if (String_Parse(args, &name)) {
		if ( Rect_Parse(args, &rectFrom) && Rect_Parse(args, &rectTo) && Int_Parse(args, &time) && Float_Parse(args, &amt)) {
			Menu_TransitionItemByName(item->parent, name, rectFrom, rectTo, time, amt);
		}
	}
}


void Menu_OrbitItemByName(menuDef_t *menu, const char *p, float x, float y, float cx, float cy, int time) {
  itemDef_t *item;
  int i;
  int count = Menu_ItemsMatchingGroup(menu, p);
  for (i = 0; i < count; i++) {
    item = Menu_GetMatchingItemByNumber(menu, i, p);
    if (item != NULL) {
      item->window.flags |= (WINDOW_ORBITING | WINDOW_VISIBLE);
      item->window.offsetTime = time;
      item->window.rectEffects.x = cx;
      item->window.rectEffects.y = cy;
      item->window.rectClient.x = x;
      item->window.rectClient.y = y;
      Item_UpdatePosition(item);
    }
  }
}


void Script_Orbit(itemDef_t *item, char **args) {
  const char *name;
  float cx, cy, x, y;
  int time;

  if (String_Parse(args, &name)) {
    if ( Float_Parse(args, &x) && Float_Parse(args, &y) && Float_Parse(args, &cx) && Float_Parse(args, &cy) && Int_Parse(args, &time) ) {
      Menu_OrbitItemByName(item->parent, name, x, y, cx, cy, time);
    }
  }
}



void Script_SetFocus(itemDef_t *item, char **args) {
  const char *name;
  itemDef_t *focusItem;

  if (String_Parse(args, &name)) {
    focusItem = Menu_FindItemByName(item->parent, name);
    if (focusItem && !(focusItem->window.flags & WINDOW_DECORATION) && !(focusItem->window.flags & WINDOW_HASFOCUS)) {
      Menu_ClearFocus(item->parent);
      focusItem->window.flags |= WINDOW_HASFOCUS;
      if (focusItem->onFocus) {
        Item_RunScript(focusItem, focusItem->onFocus);
      }
      if (DC->Assets.itemFocusSound) {
        DC->startLocalSound( DC->Assets.itemFocusSound, CHAN_LOCAL_SOUND );
      }
    }
  }
}

void Script_SetPlayerModel(itemDef_t *item, char **args) {
  const char *name;
  if (String_Parse(args, &name)) {
    DC->setCVar("team_model", name);
  }
}

void Script_SetPlayerHead(itemDef_t *item, char **args) {
  const char *name;
  if (String_Parse(args, &name)) {
    DC->setCVar("team_headmodel", name);
  }
}

// ATVI Wolfenstein Misc #304
// the parser misreads setCvar "bleh" ""
// you have to use clearCvar "bleh"
void Script_ClearCvar(itemDef_t *item, char **args) {
	const char *cvar;
	if (String_Parse(args, &cvar)) {
		DC->setCVar(cvar, "");
	}	
}

void Script_SetCvar(itemDef_t *item, char **args) {
	const char *cvar, *val;
	if (String_Parse(args, &cvar) && String_Parse(args, &val)) {
		DC->setCVar(cvar, val);
	}	
}

void Script_Exec(itemDef_t *item, char **args) {
	const char *val;
	if (String_Parse(args, &val)) {
		DC->executeText(EXEC_APPEND, va("%s ; ", val));
	}
}

void Script_Play(itemDef_t *item, char **args) {
	const char *val;
	if (String_Parse(args, &val)) {
		DC->startLocalSound(DC->registerSound(val), CHAN_LOCAL_SOUND);		// all sounds are not 3d
	}
}

void Script_playLooped(itemDef_t *item, char **args) {
	const char *val;
	if (String_Parse(args, &val)) {
		DC->stopBackgroundTrack();
		DC->startBackgroundTrack(val, val);
	}
}

// NERVE - SMF
void Script_AddListItem(itemDef_t *item, char **args) {
	const char *itemname, *val, *name;
	itemDef_t *t;

	if ( String_Parse( args, &itemname ) && String_Parse( args, &val ) && String_Parse( args, &name ) ) {
		t = Menu_FindItemByName( item->parent, itemname );
		if ( t && t->special )
			DC->feederAddItem( t->special, name, atoi( val ) );
	}
}
// -NERVE - SMF
// DHM - Nerve
void Script_CheckAutoUpdate(itemDef_t *item, char **args) {
	DC->checkAutoUpdate();
}

void Script_GetAutoUpdate(itemDef_t *item, char **args) {
	DC->getAutoUpdate();
}
// DHM - Nerve

commandDef_t commandList[] =
{
	{"fadein", &Script_FadeIn},					// group/name
	{"fadeout", &Script_FadeOut},				// group/name
	{"show", &Script_Show},						// group/name
	{"hide", &Script_Hide},						// group/name
	{"setcolor", &Script_SetColor},				// works on this
	{"open", &Script_Open},						// menu

	{"conditionalopen", &Script_ConditionalOpen},	// DHM - Nerve:: cvar menu menu 
													// opens first menu if cvar is true[non-zero], second if false

	{"close", &Script_Close},					// menu
	{"clipboard", &Script_Clipboard},			// show the current clipboard group by name
	{"showpage", &Script_NotebookShowpage},			// 
	{"setasset", &Script_SetAsset},				// works on this
	{"setbackground", &Script_SetBackground},	// works on this
	{"setitemcolor", &Script_SetItemColor},		// group/name
	{"setteamcolor", &Script_SetTeamColor},		// sets this background color to team color
	{"setfocus", &Script_SetFocus},				// sets this background color to team color
	{"setplayermodel", &Script_SetPlayerModel},	// sets this background color to team color
	{"setplayerhead", &Script_SetPlayerHead},	// sets this background color to team color
	{"transition", &Script_Transition},			// group/name
	{"setcvar", &Script_SetCvar},				// group/name
	{"clearcvar", &Script_ClearCvar},
	{"exec", &Script_Exec},						// group/name
	{"play", &Script_Play},						// group/name
	{"playlooped", &Script_playLooped},			// group/name
	{"orbit", &Script_Orbit},					// group/name
	{"addlistitem", &Script_AddListItem},		// NERVE - SMF - special command to add text items to list box
	{"checkautoupdate", &Script_CheckAutoUpdate},	// DHM - Nerve
	{"getautoupdate", &Script_GetAutoUpdate}	// DHM - Nerve
};

int scriptCommandCount = sizeof(commandList) / sizeof(commandDef_t);


void Item_RunScript(itemDef_t *item, const char *s) {
  char script[1024], *p;
  int i;
  qboolean bRan;
  memset(script, 0, sizeof(script));
  if (item && s && s[0]) {
    Q_strcat(script, 1024, s);
    p = script;
    while (1) {
      const char *command;
      // expect command then arguments, ; ends command, NULL ends script
      if (!String_Parse(&p, &command)) {
        return;
      }

      if (command[0] == ';' && command[1] == '\0') {
        continue;
      }

      bRan = qfalse;
      for (i = 0; i < scriptCommandCount; i++) {
        if (Q_stricmp(command, commandList[i].name) == 0) {
          (commandList[i].handler(item, &p));
          bRan = qtrue;
          break;
        }
      }
      // not in our auto list, pass to handler
      if (!bRan) {
        DC->runScript(&p);
      }
    }
  }
}


qboolean Item_EnableShowViaCvar(itemDef_t *item, int flag) {
	char script[1024], *p;
	memset(script, 0, sizeof(script));
	if (item && item->enableCvar && *item->enableCvar && item->cvarTest && *item->cvarTest) {
		char buff[1024];
		DC->getCVarString(item->cvarTest, buff, sizeof(buff));
		
		Q_strcat(script, 1024, item->enableCvar);
		p = script;
		while (1) {
			const char *val;
			// expect value then ; or NULL, NULL ends list
			if (!String_Parse(&p, &val)) {
				return (item->cvarFlags & flag) ? qfalse : qtrue;
			}
			
			if (val[0] == ';' && val[1] == '\0') {
				continue;
			}
			
			// enable it if any of the values are true
			if (item->cvarFlags & flag) {
				if (Q_stricmp(buff, val) == 0) {
					return qtrue;
				}
			} else {
				// disable it if any of the values are true
				if (Q_stricmp(buff, val) == 0) {
					return qfalse;
				}
			}
			
		}
		return (item->cvarFlags & flag) ? qfalse : qtrue;
	}
	return qtrue;
}


// will optionaly set focus to this item 
qboolean Item_SetFocus(itemDef_t *item, float x, float y) {
	int i;
	itemDef_t *oldFocus;
	sfxHandle_t *sfx = &DC->Assets.itemFocusSound;
	qboolean playSound = qfalse;
	menuDef_t *parent; // bk001206: = (menuDef_t*)item->parent;
	// sanity check, non-null, not a decoration and does not already have the focus
	if (item == NULL || item->window.flags & WINDOW_DECORATION || item->window.flags & WINDOW_HASFOCUS || !(item->window.flags & WINDOW_VISIBLE)) {
		return qfalse;
	}

	// bk001206 - this can be NULL.
	parent = (menuDef_t*)item->parent; 
      
	// items can be enabled and disabled based on cvars
	if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
		return qfalse;
	}

	if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(item, CVAR_SHOW)) {
		return qfalse;
	}

	oldFocus = Menu_ClearFocus(item->parent);

	if (item->type == ITEM_TYPE_TEXT) {
		rectDef_t r;
		r = item->textRect;
		r.y -= r.h;
		if (Rect_ContainsPoint(&r, x, y)) {
			item->window.flags |= WINDOW_HASFOCUS;
			if (item->focusSound) {
				sfx = &item->focusSound;
			}
			playSound = qtrue;
		} else {
			if (oldFocus) {
				oldFocus->window.flags |= WINDOW_HASFOCUS;
				if (oldFocus->onFocus) {
					Item_RunScript(oldFocus, oldFocus->onFocus);
				}
			}
		}
	} else {
	    item->window.flags |= WINDOW_HASFOCUS;
		if (item->onFocus) {
			Item_RunScript(item, item->onFocus);
		}
		if (item->focusSound) {
			sfx = &item->focusSound;
		}
		playSound = qtrue;
	}

	if (playSound && sfx) {
		DC->startLocalSound( *sfx, CHAN_LOCAL_SOUND );
	}

	for (i = 0; i < parent->itemCount; i++) {
		if (parent->items[i] == item) {
			parent->cursorItem = i;
			break;
		}
	}

	return qtrue;
}

int Item_ListBox_MaxScroll(itemDef_t *item) {
	listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
	int count = DC->feederCount(item->special);
	int max;

	if (item->window.flags & WINDOW_HORIZONTAL) {
		max = count - (item->window.rect.w / listPtr->elementWidth) + 1;
	}
	else {
		max = count - (item->window.rect.h / listPtr->elementHeight) + 1;
	}
	if (max < 0) {
		return 0;
	}
	return max;
}

int Item_ListBox_ThumbPosition(itemDef_t *item) {
	float max, pos, size;
	listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;

	max = Item_ListBox_MaxScroll(item);
	if (item->window.flags & WINDOW_HORIZONTAL) {
		size = item->window.rect.w - (SCROLLBAR_SIZE * 2) - 2;
		if (max > 0) {
			pos = (size-SCROLLBAR_SIZE) / (float) max;
		} else {
			pos = 0;
		}
		pos *= listPtr->startPos;
		return item->window.rect.x + 1 + SCROLLBAR_SIZE + pos;
	}
	else {
		size = item->window.rect.h - (SCROLLBAR_SIZE * 2) - 2;
		if (max > 0) {
			pos = (size-SCROLLBAR_SIZE) / (float) max;
		} else {
			pos = 0;
		}
		pos *= listPtr->startPos;
		return item->window.rect.y + 1 + SCROLLBAR_SIZE + pos;
	}
}

int Item_ListBox_ThumbDrawPosition(itemDef_t *item) {
	int min, max;

	if (itemCapture == item) {
		if (item->window.flags & WINDOW_HORIZONTAL) {
			min = item->window.rect.x + SCROLLBAR_SIZE + 1;
			max = item->window.rect.x + item->window.rect.w - 2*SCROLLBAR_SIZE - 1;
			if (DC->cursorx >= min + SCROLLBAR_SIZE/2 && DC->cursorx <= max + SCROLLBAR_SIZE/2) {
				return DC->cursorx - SCROLLBAR_SIZE/2;
			}
			else {
				return Item_ListBox_ThumbPosition(item);
			}
		}
		else {
			min = item->window.rect.y + SCROLLBAR_SIZE + 1;
			max = item->window.rect.y + item->window.rect.h - 2*SCROLLBAR_SIZE - 1;
			if (DC->cursory >= min + SCROLLBAR_SIZE/2 && DC->cursory <= max + SCROLLBAR_SIZE/2) {
				return DC->cursory - SCROLLBAR_SIZE/2;
			}
			else {
				return Item_ListBox_ThumbPosition(item);
			}
		}
	}
	else {
		return Item_ListBox_ThumbPosition(item);
	}
}

float Item_Slider_ThumbPosition(itemDef_t *item) {
	float value, range, x;
	editFieldDef_t *editDef = item->typeData;

	if (item->text) {
		x = item->textRect.x + item->textRect.w + 8;
	} else {
		x = item->window.rect.x;
	}

	if (editDef == NULL && item->cvar) {
		return x;
	}

	value = DC->getCVarValue(item->cvar);

	if (value < editDef->minVal) {
		value = editDef->minVal;
	} else if (value > editDef->maxVal) {
		value = editDef->maxVal;
	}

	range = editDef->maxVal - editDef->minVal;
	value -= editDef->minVal;
	value /= range;
	//value /= (editDef->maxVal - editDef->minVal);
	value *= SLIDER_WIDTH;
	x += value;
	// vm fuckage
	//x = x + (((float)value / editDef->maxVal) * SLIDER_WIDTH);
	return x;
}

int Item_Slider_OverSlider(itemDef_t *item, float x, float y) {
	rectDef_t r;

	r.x = Item_Slider_ThumbPosition(item) - (SLIDER_THUMB_WIDTH / 2);
	r.y = item->window.rect.y - 2;
	r.w = SLIDER_THUMB_WIDTH;
	r.h = SLIDER_THUMB_HEIGHT;

	if (Rect_ContainsPoint(&r, x, y)) {
		return WINDOW_LB_THUMB;
	}
	return 0;
}

int Item_ListBox_OverLB(itemDef_t *item, float x, float y) {
	rectDef_t r;
	listBoxDef_t *listPtr;
	int thumbstart;
	int count;

	count = DC->feederCount(item->special);
	listPtr = (listBoxDef_t*)item->typeData;
	if (item->window.flags & WINDOW_HORIZONTAL) {
		// check if on left arrow
		r.x = item->window.rect.x;
		r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
		r.h = r.w = SCROLLBAR_SIZE;
		if (Rect_ContainsPoint(&r, x, y)) {
			return WINDOW_LB_LEFTARROW;
		}
		// check if on right arrow
		r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
		if (Rect_ContainsPoint(&r, x, y)) {
			return WINDOW_LB_RIGHTARROW;
		}
		// check if on thumb
		thumbstart = Item_ListBox_ThumbPosition(item);
		r.x = thumbstart;
		if (Rect_ContainsPoint(&r, x, y)) {
			return WINDOW_LB_THUMB;
		}
		r.x = item->window.rect.x + SCROLLBAR_SIZE;
		r.w = thumbstart - r.x;
		if (Rect_ContainsPoint(&r, x, y)) {
			return WINDOW_LB_PGUP;
		}
		r.x = thumbstart + SCROLLBAR_SIZE;
		r.w = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
		if (Rect_ContainsPoint(&r, x, y)) {
			return WINDOW_LB_PGDN;
		}
	} else {
		r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
		r.y = item->window.rect.y;
		r.h = r.w = SCROLLBAR_SIZE;
		if (Rect_ContainsPoint(&r, x, y)) {
			return WINDOW_LB_LEFTARROW;
		}
		r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
		if (Rect_ContainsPoint(&r, x, y)) {
			return WINDOW_LB_RIGHTARROW;
		}
		thumbstart = Item_ListBox_ThumbPosition(item);
		r.y = thumbstart;
		if (Rect_ContainsPoint(&r, x, y)) {
			return WINDOW_LB_THUMB;
		}
		r.y = item->window.rect.y + SCROLLBAR_SIZE;
		r.h = thumbstart - r.y;
		if (Rect_ContainsPoint(&r, x, y)) {
			return WINDOW_LB_PGUP;
		}
		r.y = thumbstart + SCROLLBAR_SIZE;
		r.h = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
		if (Rect_ContainsPoint(&r, x, y)) {
			return WINDOW_LB_PGDN;
		}
	}
	return 0;
}


void Item_ListBox_MouseEnter(itemDef_t *item, float x, float y) 
{
	rectDef_t r;
	listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
        
	item->window.flags &= ~(WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN);
	item->window.flags |= Item_ListBox_OverLB(item, x, y);

	if (item->window.flags & WINDOW_HORIZONTAL) {
		if (!(item->window.flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN))) {
			// check for selection hit as we have exausted buttons and thumb
			if (listPtr->elementStyle == LISTBOX_IMAGE) {
				r.x = item->window.rect.x;
				r.y = item->window.rect.y;
				r.h = item->window.rect.h - SCROLLBAR_SIZE;
				r.w = item->window.rect.w - listPtr->drawPadding;
				if (Rect_ContainsPoint(&r, x, y)) {
					listPtr->cursorPos =  (int)((x - r.x) / listPtr->elementWidth)  + listPtr->startPos;
					if (listPtr->cursorPos >= listPtr->endPos) {
						listPtr->cursorPos = listPtr->endPos;
					}
				}
			} else {
				// text hit.. 
			}
		}
	} else if (!(item->window.flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN))) {
		r.x = item->window.rect.x;
		r.y = item->window.rect.y;
		r.w = item->window.rect.w - SCROLLBAR_SIZE;
		r.h = item->window.rect.h - listPtr->drawPadding;
		if (Rect_ContainsPoint(&r, x, y)) {
			listPtr->cursorPos =  (int)((y - 2 - r.y) / listPtr->elementHeight)  + listPtr->startPos;
			if (listPtr->cursorPos > listPtr->endPos) {
				listPtr->cursorPos = listPtr->endPos;
			}
		}
	}
}

void Item_MouseEnter(itemDef_t *item, float x, float y) {
	rectDef_t r;
	if (item) {
		r = item->textRect;
		r.y -= r.h;
		// in the text rect?

		// items can be enabled and disabled based on cvars
		if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
			return;
		}

		if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(item, CVAR_SHOW)) {
			return;
		}

		if (Rect_ContainsPoint(&r, x, y)) {
			if (!(item->window.flags & WINDOW_MOUSEOVERTEXT)) {
				Item_RunScript(item, item->mouseEnterText);
				item->window.flags |= WINDOW_MOUSEOVERTEXT;
			}
			if (!(item->window.flags & WINDOW_MOUSEOVER)) {
				Item_RunScript(item, item->mouseEnter);
				item->window.flags |= WINDOW_MOUSEOVER;
			}

		} else {
			// not in the text rect
			if (item->window.flags & WINDOW_MOUSEOVERTEXT) {
				// if we were
				Item_RunScript(item, item->mouseExitText);
				item->window.flags &= ~WINDOW_MOUSEOVERTEXT;
			}
			if (!(item->window.flags & WINDOW_MOUSEOVER)) {
				Item_RunScript(item, item->mouseEnter);
				item->window.flags |= WINDOW_MOUSEOVER;
			}

			if (item->type == ITEM_TYPE_LISTBOX) {
				Item_ListBox_MouseEnter(item, x, y);
			}
		}
	}
}

void Item_MouseLeave(itemDef_t *item) {
  if (item) {
    if (item->window.flags & WINDOW_MOUSEOVERTEXT) {
      Item_RunScript(item, item->mouseExitText);
      item->window.flags &= ~WINDOW_MOUSEOVERTEXT;
    }
    Item_RunScript(item, item->mouseExit);
    item->window.flags &= ~(WINDOW_LB_RIGHTARROW | WINDOW_LB_LEFTARROW);
  }
}

itemDef_t *Menu_HitTest(menuDef_t *menu, float x, float y) {
  int i;
  for (i = 0; i < menu->itemCount; i++) {
    if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) {
      return menu->items[i];
    }
  }
  return NULL;
}

void Item_SetMouseOver(itemDef_t *item, qboolean focus) {
  if (item) {
    if (focus) {
      item->window.flags |= WINDOW_MOUSEOVER;
    } else {
      item->window.flags &= ~WINDOW_MOUSEOVER;
    }
  }
}


qboolean Item_OwnerDraw_HandleKey(itemDef_t *item, int key) {
  if (item && DC->ownerDrawHandleKey) {
    return DC->ownerDrawHandleKey(item->window.ownerDraw, item->window.ownerDrawFlags, &item->special, key);
  }
  return qfalse;
}

qboolean Item_ListBox_HandleKey(itemDef_t *item, int key, qboolean down, qboolean force) {
	listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
	int count = DC->feederCount(item->special);
	int max, viewmax;

	if (force || (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS)) {
		max = Item_ListBox_MaxScroll(item);
		if (item->window.flags & WINDOW_HORIZONTAL) {
			viewmax = (item->window.rect.w / listPtr->elementWidth);
			if ( key == K_LEFTARROW || key == K_KP_LEFTARROW ) 
			{
				if (!listPtr->notselectable) {
					listPtr->cursorPos--;
					if (listPtr->cursorPos < 0) {
						listPtr->cursorPos = 0;
					}
					if (listPtr->cursorPos < listPtr->startPos) {
						listPtr->startPos = listPtr->cursorPos;
					}
					if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
						listPtr->startPos = listPtr->cursorPos - viewmax + 1;
					}
					item->cursorPos = listPtr->cursorPos;
					DC->feederSelection(item->special, item->cursorPos);
				}
				else {
					listPtr->startPos--;
					if (listPtr->startPos < 0)
						listPtr->startPos = 0;
				}
				return qtrue;
			}
			if ( key == K_RIGHTARROW || key == K_KP_RIGHTARROW ) 
			{
				if (!listPtr->notselectable) {
					listPtr->cursorPos++;
					if (listPtr->cursorPos < listPtr->startPos) {
						listPtr->startPos = listPtr->cursorPos;
					}
					if (listPtr->cursorPos >= count) {
						listPtr->cursorPos = count-1;
					}
					if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
						listPtr->startPos = listPtr->cursorPos - viewmax + 1;
					}
					item->cursorPos = listPtr->cursorPos;
					DC->feederSelection(item->special, item->cursorPos);
				}
				else {
					listPtr->startPos++;
					if (listPtr->startPos >= count)
						listPtr->startPos = count-1;
				}
				return qtrue;
			}
		}
		else {
			viewmax = (item->window.rect.h / listPtr->elementHeight);
			if ( key == K_UPARROW || key == K_KP_UPARROW ) 
			{
				if (!listPtr->notselectable) {
					listPtr->cursorPos--;
					if (listPtr->cursorPos < 0) {
						listPtr->cursorPos = 0;
					}
					if (listPtr->cursorPos < listPtr->startPos) {
						listPtr->startPos = listPtr->cursorPos;
					}
					if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
						listPtr->startPos = listPtr->cursorPos - viewmax + 1;
					}
					item->cursorPos = listPtr->cursorPos;
					DC->feederSelection(item->special, item->cursorPos);
				}
				else {
					listPtr->startPos--;
					if (listPtr->startPos < 0)
						listPtr->startPos = 0;
				}
				return qtrue;
			}
			if ( key == K_DOWNARROW || key == K_KP_DOWNARROW ) 
			{
				if (!listPtr->notselectable) {
					listPtr->cursorPos++;
					if (listPtr->cursorPos < listPtr->startPos) {
						listPtr->startPos = listPtr->cursorPos;
					}
					if (listPtr->cursorPos >= count) {
						listPtr->cursorPos = count-1;
					}
					if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
						listPtr->startPos = listPtr->cursorPos - viewmax + 1;
					}
					item->cursorPos = listPtr->cursorPos;
					DC->feederSelection(item->special, item->cursorPos);
				}
				else {
					listPtr->startPos++;
					if (listPtr->startPos > max)
						listPtr->startPos = max;
				}
				return qtrue;
			}
		}
		// mouse hit
		if (key == K_MOUSE1 || key == K_MOUSE2) {
			if (item->window.flags & WINDOW_LB_LEFTARROW) {
				listPtr->startPos--;
				if (listPtr->startPos < 0) {
					listPtr->startPos = 0;
				}
			} else if (item->window.flags & WINDOW_LB_RIGHTARROW) {
				// one down
				listPtr->startPos++;
				if (listPtr->startPos > max) {
					listPtr->startPos = max;
				}
			} else if (item->window.flags & WINDOW_LB_PGUP) {
				// page up
				listPtr->startPos -= viewmax;
				if (listPtr->startPos < 0) {
					listPtr->startPos = 0;
				}
			} else if (item->window.flags & WINDOW_LB_PGDN) {
				// page down
				listPtr->startPos += viewmax;
				if (listPtr->startPos > max) {
					listPtr->startPos = max;
				}
			} else if (item->window.flags & WINDOW_LB_THUMB) {
				// Display_SetCaptureItem(item);
			} else {
				// select an item
				if (DC->realTime < lastListBoxClickTime && listPtr->doubleClick) {
					Item_RunScript(item, listPtr->doubleClick);
				}
				lastListBoxClickTime = DC->realTime + DOUBLE_CLICK_DELAY;
				if (item->cursorPos != listPtr->cursorPos) {
					item->cursorPos = listPtr->cursorPos;
					DC->feederSelection(item->special, item->cursorPos);
				}
			}
			return qtrue;
		}
		if ( key == K_HOME || key == K_KP_HOME) {
			// home
			listPtr->startPos = 0;
			return qtrue;
		}
		if ( key == K_END || key == K_KP_END) {
			// end
			listPtr->startPos = max;
			return qtrue;
		}
		if (key == K_PGUP || key == K_KP_PGUP ) {
			// page up
			if (!listPtr->notselectable) {
				listPtr->cursorPos -= viewmax;
				if (listPtr->cursorPos < 0) {
					listPtr->cursorPos = 0;
				}
				if (listPtr->cursorPos < listPtr->startPos) {
					listPtr->startPos = listPtr->cursorPos;
				}
				if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
					listPtr->startPos = listPtr->cursorPos - viewmax + 1;
				}
				item->cursorPos = listPtr->cursorPos;
				DC->feederSelection(item->special, item->cursorPos);
			}
			else {
				listPtr->startPos -= viewmax;
				if (listPtr->startPos < 0) {
					listPtr->startPos = 0;
				}
			}
			return qtrue;
		}
		if ( key == K_PGDN || key == K_KP_PGDN ) {
			// page down
			if (!listPtr->notselectable) {
				listPtr->cursorPos += viewmax;
				if (listPtr->cursorPos < listPtr->startPos) {
					listPtr->startPos = listPtr->cursorPos;
				}
				if (listPtr->cursorPos >= count) {
					listPtr->cursorPos = count-1;
				}
				if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
					listPtr->startPos = listPtr->cursorPos - viewmax + 1;
				}
				item->cursorPos = listPtr->cursorPos;
				DC->feederSelection(item->special, item->cursorPos);
			}
			else {
				listPtr->startPos += viewmax;
				if (listPtr->startPos > max) {
					listPtr->startPos = max;
				}
			}
			return qtrue;
		}
	}
	return qfalse;
}

qboolean Item_YesNo_HandleKey(itemDef_t *item, int key) {
  if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS && item->cvar) {
		if (key == K_MOUSE1 || key == K_ENTER || key == K_MOUSE2 || key == K_MOUSE3) {
			// ATVI Wolfenstein Misc #462
			// added the flag to toggle via action script only
			if (!(item->cvarFlags & CVAR_NOTOGGLE))
			{
				DC->setCVar(item->cvar, va("%i", !DC->getCVarValue(item->cvar)));
			}
			return qtrue;
		}
  }
  return qfalse;
}

int Item_Multi_CountSettings(itemDef_t *item) {
	multiDef_t *multiPtr = (multiDef_t*)item->typeData;
	if (multiPtr == NULL) {
		return 0;
	}
	return multiPtr->count;
}

int Item_Multi_FindCvarByValue(itemDef_t *item) {
	char buff[1024];
	float value = 0;
	int i;
	multiDef_t *multiPtr = (multiDef_t*)item->typeData;
	if (multiPtr) {
		if (multiPtr->strDef) {
	    DC->getCVarString(item->cvar, buff, sizeof(buff));
		} else {
			value = DC->getCVarValue(item->cvar);
		}
		for (i = 0; i < multiPtr->count; i++) {
			if (multiPtr->strDef) {
				if (Q_stricmp(buff, multiPtr->cvarStr[i]) == 0) {
					return i;
				}
			} else {
 				if (multiPtr->cvarValue[i] == value) {
 					return i;
 				}
 			}
 		}
	}
	return 0;
}

const char *Item_Multi_Setting(itemDef_t *item) {
	char buff[1024];
	float value = 0;
	int i;
	multiDef_t *multiPtr = (multiDef_t*)item->typeData;
	if (multiPtr) {
		if (multiPtr->strDef) {
	    DC->getCVarString(item->cvar, buff, sizeof(buff));
		} else {
			value = DC->getCVarValue(item->cvar);
		}
		for (i = 0; i < multiPtr->count; i++) {
			if (multiPtr->strDef) {
				if (Q_stricmp(buff, multiPtr->cvarStr[i]) == 0) {
					return multiPtr->cvarList[i];
				}
			} else {
 				if (multiPtr->cvarValue[i] == value) {
					return multiPtr->cvarList[i];
 				}
 			}
 		}
	}
	return "";
}

qboolean Item_Multi_HandleKey(itemDef_t *item, int key) {
	multiDef_t *multiPtr = (multiDef_t*)item->typeData;
	if (multiPtr) {
	  if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS && item->cvar) {
			if (key == K_MOUSE1 || key == K_ENTER || key == K_MOUSE2 || key == K_MOUSE3) {
				int current = Item_Multi_FindCvarByValue(item) + 1;
				int max = Item_Multi_CountSettings(item);
				if ( current < 0 || current >= max ) {
					current = 0;
				}
				if (multiPtr->strDef) {
					DC->setCVar(item->cvar, multiPtr->cvarStr[current]);
				} else {
					float value = multiPtr->cvarValue[current];
					if (((float)((int) value)) == value) {
						DC->setCVar(item->cvar, va("%i", (int) value ));
					}
					else {
						DC->setCVar(item->cvar, va("%f", value ));
					}
				}
				return qtrue;
			}
		}
	}
  return qfalse;
}

qboolean Item_TextField_HandleKey(itemDef_t *item, int key) {
	char buff[1024];
	int len;
	itemDef_t *newItem = NULL;
	editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;

	if (item->cvar) {

		memset(buff, 0, sizeof(buff));
		DC->getCVarString(item->cvar, buff, sizeof(buff));
		len = strlen(buff);
		if (editPtr->maxChars && len > editPtr->maxChars) {
			len = editPtr->maxChars;
		}
		if ( key & K_CHAR_FLAG ) {
			key &= ~K_CHAR_FLAG;


			if (key == 'h' - 'a' + 1 )	{	// ctrl-h is backspace
				if ( item->cursorPos > 0 ) {
					memmove( &buff[item->cursorPos - 1], &buff[item->cursorPos], len + 1 - item->cursorPos);
					item->cursorPos--;
					if (item->cursorPos < editPtr->paintOffset) {
						editPtr->paintOffset--;
					}
				}
				DC->setCVar(item->cvar, buff);
	    		return qtrue;
			}


			//
			// ignore any non printable chars
			//
			if ( key < 32 || !item->cvar) {
			    return qtrue;
		    }

			if (item->type == ITEM_TYPE_NUMERICFIELD) {
				if (key < '0' || key > '9') {
					return qfalse;
				}
			}

			if (!DC->getOverstrikeMode()) {
				if (( len == MAX_EDITFIELD - 1 ) || (editPtr->maxChars && len >= editPtr->maxChars)) {
					return qtrue;
				}
				memmove( &buff[item->cursorPos + 1], &buff[item->cursorPos], len + 1 - item->cursorPos );
			} else {
				if (editPtr->maxChars && item->cursorPos >= editPtr->maxChars) {
					return qtrue;
				}
			}

			buff[item->cursorPos] = key;

			DC->setCVar(item->cvar, buff);

			if (item->cursorPos < len + 1) {
				item->cursorPos++;
				if (editPtr->maxPaintChars && item->cursorPos > editPtr->maxPaintChars) {
					editPtr->paintOffset++;
				}
			}

		} else {

			if ( key == K_DEL || key == K_KP_DEL ) {
				if ( item->cursorPos < len ) {
					memmove( buff + item->cursorPos, buff + item->cursorPos + 1, len - item->cursorPos);
					DC->setCVar(item->cvar, buff);
				}
				return qtrue;
			}

			if ( key == K_RIGHTARROW || key == K_KP_RIGHTARROW ) 
			{
				if (editPtr->maxPaintChars && item->cursorPos >= editPtr->paintOffset + editPtr->maxPaintChars && item->cursorPos < len) {
					item->cursorPos++;
					editPtr->paintOffset++;
					return qtrue;
				}
				if (item->cursorPos < len) {
					item->cursorPos++;
				} 
				return qtrue;
			}

			if ( key == K_LEFTARROW || key == K_KP_LEFTARROW ) 
			{
				if ( item->cursorPos > 0 ) {
					item->cursorPos--;
				}
				if (item->cursorPos < editPtr->paintOffset) {
					editPtr->paintOffset--;
				}
				return qtrue;
			}

			if ( key == K_HOME || key == K_KP_HOME) {// || ( tolower(key) == 'a' && trap_Key_IsDown( K_CTRL ) ) ) {
				item->cursorPos = 0;
				editPtr->paintOffset = 0;
				return qtrue;
			}

			if ( key == K_END || key == K_KP_END)  {// ( tolower(key) == 'e' && trap_Key_IsDown( K_CTRL ) ) ) {
				item->cursorPos = len;
				if(item->cursorPos > editPtr->maxPaintChars) {
					editPtr->paintOffset = len - editPtr->maxPaintChars;
				}
				return qtrue;
			}

			if ( key == K_INS || key == K_KP_INS ) {
				DC->setOverstrikeMode(!DC->getOverstrikeMode());
				return qtrue;
			}
		}

		if (key == K_TAB || key == K_DOWNARROW || key == K_KP_DOWNARROW) {
			newItem = Menu_SetNextCursorItem(item->parent);
			if (newItem && (newItem->type == ITEM_TYPE_EDITFIELD || newItem->type == ITEM_TYPE_NUMERICFIELD)) {
				g_editItem = newItem;
			}
		}

		if (key == K_UPARROW || key == K_KP_UPARROW) {
			newItem = Menu_SetPrevCursorItem(item->parent);
			if (newItem && (newItem->type == ITEM_TYPE_EDITFIELD || newItem->type == ITEM_TYPE_NUMERICFIELD)) {
				g_editItem = newItem;
			}
		}

		// NERVE - SMF
		if ( key == K_ENTER || key == K_KP_ENTER ) {
			if ( item->onAccept )
				Item_RunScript(item, item->onAccept);
		}
		// -NERVE - SMF

		if ( key == K_ENTER || key == K_KP_ENTER || key == K_ESCAPE)  {
			return qfalse;
		}

		return qtrue;
	}
	return qfalse;

}

static void Scroll_ListBox_AutoFunc(void *p) {
	scrollInfo_t *si = (scrollInfo_t*)p;
	if (DC->realTime > si->nextScrollTime) { 
		// need to scroll which is done by simulating a click to the item
		// this is done a bit sideways as the autoscroll "knows" that the item is a listbox
		// so it calls it directly
		Item_ListBox_HandleKey(si->item, si->scrollKey, qtrue, qfalse);
		si->nextScrollTime = DC->realTime + si->adjustValue; 
	}

	if (DC->realTime > si->nextAdjustTime) {
		si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
		if (si->adjustValue > SCROLL_TIME_FLOOR) {
			si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET;
		}
	}
}

static void Scroll_ListBox_ThumbFunc(void *p) {
	scrollInfo_t *si = (scrollInfo_t*)p;
	rectDef_t r;
	int pos, max;

	listBoxDef_t *listPtr = (listBoxDef_t*)si->item->typeData;
	if (si->item->window.flags & WINDOW_HORIZONTAL) {
		if (DC->cursorx == si->xStart) {
			return;
		}
		r.x = si->item->window.rect.x + SCROLLBAR_SIZE + 1;
		r.y = si->item->window.rect.y + si->item->window.rect.h - SCROLLBAR_SIZE - 1;
		r.h = SCROLLBAR_SIZE;
		r.w = si->item->window.rect.w - (SCROLLBAR_SIZE*2) - 2;
		max = Item_ListBox_MaxScroll(si->item);
		//
		pos = (DC->cursorx - r.x - SCROLLBAR_SIZE/2) * max / (r.w - SCROLLBAR_SIZE);
		if (pos < 0) {
			pos = 0;
		}
		else if (pos > max) {
			pos = max;
		}
		listPtr->startPos = pos;
		si->xStart = DC->cursorx;
	}
	else if (DC->cursory != si->yStart) {

		r.x = si->item->window.rect.x + si->item->window.rect.w - SCROLLBAR_SIZE - 1;
		r.y = si->item->window.rect.y + SCROLLBAR_SIZE + 1;
		r.h = si->item->window.rect.h - (SCROLLBAR_SIZE*2) - 2;
		r.w = SCROLLBAR_SIZE;
		max = Item_ListBox_MaxScroll(si->item);
		//
		pos = (DC->cursory - r.y - SCROLLBAR_SIZE/2) * max / (r.h - SCROLLBAR_SIZE);
		if (pos < 0) {
			pos = 0;
		}
		else if (pos > max) {
			pos = max;
		}
		listPtr->startPos = pos;
		si->yStart = DC->cursory;
	}

	if (DC->realTime > si->nextScrollTime) { 
		// need to scroll which is done by simulating a click to the item
		// this is done a bit sideways as the autoscroll "knows" that the item is a listbox
		// so it calls it directly
		Item_ListBox_HandleKey(si->item, si->scrollKey, qtrue, qfalse);
		si->nextScrollTime = DC->realTime + si->adjustValue; 
	}

	if (DC->realTime > si->nextAdjustTime) {
		si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
		if (si->adjustValue > SCROLL_TIME_FLOOR) {
			si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET;
		}
	}
}

static void Scroll_Slider_ThumbFunc(void *p) {
	float x, value, cursorx;
	scrollInfo_t *si = (scrollInfo_t*)p;
	editFieldDef_t *editDef = si->item->typeData;

	if (si->item->text) {
		x = si->item->textRect.x + si->item->textRect.w + 8;
	} else {
		x = si->item->window.rect.x;
	}

	cursorx = DC->cursorx;

	if (cursorx < x) {
		cursorx = x;
	} else if (cursorx > x + SLIDER_WIDTH) {
		cursorx = x + SLIDER_WIDTH;
	}
	value = cursorx - x;
	value /= SLIDER_WIDTH;
	value *= (editDef->maxVal - editDef->minVal);
	value += editDef->minVal;
	DC->setCVar(si->item->cvar, va("%f", value));
}

void Item_StartCapture(itemDef_t *item, int key) {
	int flags;
	switch (item->type) {
    case ITEM_TYPE_EDITFIELD:
    case ITEM_TYPE_NUMERICFIELD:

		case ITEM_TYPE_LISTBOX:
		{
			flags = Item_ListBox_OverLB(item, DC->cursorx, DC->cursory);
			if (flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW)) {
				scrollInfo.nextScrollTime = DC->realTime + SCROLL_TIME_START;
				scrollInfo.nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
				scrollInfo.adjustValue = SCROLL_TIME_START;
				scrollInfo.scrollKey = key;
				scrollInfo.scrollDir = (flags & WINDOW_LB_LEFTARROW) ? qtrue : qfalse;
				scrollInfo.item = item;
				captureData = &scrollInfo;
				captureFunc = &Scroll_ListBox_AutoFunc;
				itemCapture = item;
			} else if (flags & WINDOW_LB_THUMB) {
				scrollInfo.scrollKey = key;
				scrollInfo.item = item;
				scrollInfo.xStart = DC->cursorx;
				scrollInfo.yStart = DC->cursory;
				captureData = &scrollInfo;
				captureFunc = &Scroll_ListBox_ThumbFunc;
				itemCapture = item;
			}
			break;
		}
		case ITEM_TYPE_SLIDER:
		{
			flags = Item_Slider_OverSlider(item, DC->cursorx, DC->cursory);
			if (flags & WINDOW_LB_THUMB) {
				scrollInfo.scrollKey = key;
				scrollInfo.item = item;
				scrollInfo.xStart = DC->cursorx;
				scrollInfo.yStart = DC->cursory;
				captureData = &scrollInfo;
				captureFunc = &Scroll_Slider_ThumbFunc;
				itemCapture = item;
			}
			break;
		}
	}
}

void Item_StopCapture(itemDef_t *item) {

}

qboolean Item_Slider_HandleKey(itemDef_t *item, int key, qboolean down) {
	float x, value, width, work;

	//DC->Print("slider handle key\n");
	if (item->window.flags & WINDOW_HASFOCUS && item->cvar && Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) {
		if (key == K_MOUSE1 || key == K_ENTER || key == K_MOUSE2 || key == K_MOUSE3) {
			editFieldDef_t *editDef = item->typeData;
			if (editDef) {
				rectDef_t testRect;
				width = SLIDER_WIDTH;
				if (item->text) {
					x = item->textRect.x + item->textRect.w + 8;
				} else {
					x = item->window.rect.x;
				}

				testRect = item->window.rect;
				testRect.x = x;
				value = (float)SLIDER_THUMB_WIDTH / 2;
				testRect.x -= value;
				//DC->Print("slider x: %f\n", testRect.x);
				testRect.w = (SLIDER_WIDTH + (float)SLIDER_THUMB_WIDTH / 2);
				//DC->Print("slider w: %f\n", testRect.w);
				if (Rect_ContainsPoint(&testRect, DC->cursorx, DC->cursory)) {
					work = DC->cursorx - x;
					value = work / width;
					value *= (editDef->maxVal - editDef->minVal);
					// vm fuckage
					// value = (((float)(DC->cursorx - x)/ SLIDER_WIDTH) * (editDef->maxVal - editDef->minVal));
					value += editDef->minVal;
					DC->setCVar(item->cvar, va("%f", value));
					return qtrue;
				}
			}
		}
	}
	DC->Print("slider handle key exit\n");
	return qfalse;
}


qboolean Item_HandleKey(itemDef_t *item, int key, qboolean down) {

	if (itemCapture) {
		Item_StopCapture(itemCapture);
		itemCapture = NULL;
		captureFunc = NULL;
		captureData = NULL;
	} else {
	  // bk001206 - parentheses
		if ( down && ( key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3 ) ) {
			Item_StartCapture(item, key);
		}
	}

	if (!down) {
		return qfalse;
	}

  switch (item->type) {
    case ITEM_TYPE_BUTTON:
      return qfalse;
      break;
    case ITEM_TYPE_RADIOBUTTON:
      return qfalse;
      break;
    case ITEM_TYPE_CHECKBOX:
      return qfalse;
      break;
    case ITEM_TYPE_EDITFIELD:
    case ITEM_TYPE_NUMERICFIELD:
      //return Item_TextField_HandleKey(item, key);
      return qfalse;
      break;
    case ITEM_TYPE_COMBO:
      return qfalse;
      break;
    case ITEM_TYPE_LISTBOX:
      return Item_ListBox_HandleKey(item, key, down, qfalse);
      break;
    case ITEM_TYPE_YESNO:
      return Item_YesNo_HandleKey(item, key);
      break;
    case ITEM_TYPE_MULTI:
      return Item_Multi_HandleKey(item, key);
      break;
    case ITEM_TYPE_OWNERDRAW:
      return Item_OwnerDraw_HandleKey(item, key);
      break;
    case ITEM_TYPE_BIND:
			return Item_Bind_HandleKey(item, key, down);
      break;
    case ITEM_TYPE_SLIDER:
      return Item_Slider_HandleKey(item, key, down);
      break;
    //case ITEM_TYPE_IMAGE:
    //  Item_Image_Paint(item);
    //  break;
    default:
      return qfalse;
      break;
  }

  //return qfalse;
}

void Item_Action(itemDef_t *item) {
  if (item) {
    Item_RunScript(item, item->action);
  }
}

itemDef_t *Menu_SetPrevCursorItem(menuDef_t *menu) {
  qboolean wrapped = qfalse;
	int oldCursor = menu->cursorItem;
  
  if (menu->cursorItem < 0) {
    menu->cursorItem = menu->itemCount-1;
    wrapped = qtrue;
  } 

  while (menu->cursorItem > -1) {
    
    menu->cursorItem--;
    if (menu->cursorItem < 0 && !wrapped) {
      wrapped = qtrue;
      menu->cursorItem = menu->itemCount -1;
    }
		// NERVE - SMF
		if ( menu->cursorItem < 0 ) {
			menu->cursorItem = oldCursor;
			return NULL;
		}
		// -NERVE - SMF

		if (Item_SetFocus(menu->items[menu->cursorItem], DC->cursorx, DC->cursory)) {
			Menu_HandleMouseMove(menu, menu->items[menu->cursorItem]->window.rect.x + 1, menu->items[menu->cursorItem]->window.rect.y + 1);
      return menu->items[menu->cursorItem];
    }
  }
	menu->cursorItem = oldCursor;
	return NULL;

}

itemDef_t *Menu_SetNextCursorItem(menuDef_t *menu) {

	qboolean wrapped = qfalse;
	int oldCursor = menu->cursorItem;


	if (menu->cursorItem == -1) {
		menu->cursorItem = 0;
		wrapped = qtrue;
	}

	while (menu->cursorItem < menu->itemCount) {

		menu->cursorItem++;
		if (menu->cursorItem >= menu->itemCount) {	// (SA) had a problem 'tabbing' in dialogs with only one possible button
			if(!wrapped) {
				wrapped = qtrue;
				menu->cursorItem = 0;
			} else {
				return menu->items[oldCursor];
			}
		}

		if (Item_SetFocus(menu->items[menu->cursorItem], DC->cursorx, DC->cursory)) {
			Menu_HandleMouseMove(menu, menu->items[menu->cursorItem]->window.rect.x + 1, menu->items[menu->cursorItem]->window.rect.y + 1);
			return menu->items[menu->cursorItem];
		}
	}

	menu->cursorItem = oldCursor;
	return NULL;
}


static void Window_CloseCinematic(windowDef_t *window) {
	if (window->style == WINDOW_STYLE_CINEMATIC && window->cinematic >= 0) {
		DC->stopCinematic(window->cinematic);
		window->cinematic = -1;
	}
}

static void Menu_CloseCinematics(menuDef_t *menu) {
	if (menu) {
		int i;
		Window_CloseCinematic(&menu->window);
	  for (i = 0; i < menu->itemCount; i++) {
		  Window_CloseCinematic(&menu->items[i]->window);
			if (menu->items[i]->type == ITEM_TYPE_OWNERDRAW) {
				DC->stopCinematic(0-menu->items[i]->window.ownerDraw);
			}
	  }
	}
}

static void Display_CloseCinematics() {
	int i;
	for (i = 0; i < menuCount; i++) {
		Menu_CloseCinematics(&Menus[i]);
	}
}

void  Menus_Activate(menuDef_t *menu) {
	menu->window.flags |= (WINDOW_HASFOCUS | WINDOW_VISIBLE);
	if (menu->onOpen) {
		itemDef_t item;
		item.parent = menu;
		Item_RunScript(&item, menu->onOpen);
	}

	if (menu->soundName && *menu->soundName) {
//		DC->stopBackgroundTrack();					// you don't want to do this since it will reset s_rawend
		DC->startBackgroundTrack(menu->soundName, menu->soundName);
	}

	Display_CloseCinematics();

}

int Display_VisibleMenuCount() {
	int i, count;
	count = 0;
	for (i = 0; i < menuCount; i++) {
		if (Menus[i].window.flags & (WINDOW_FORCED | WINDOW_VISIBLE)) {
			count++;
		}
	}
	return count;
}

void Menus_HandleOOBClick(menuDef_t *menu, int key, qboolean down) {
	if (menu) {
		int i;
		// basically the behaviour we are looking for is if there are windows in the stack.. see if 
		// the cursor is within any of them.. if not close them otherwise activate them and pass the 
		// key on.. force a mouse move to activate focus and script stuff 
		if (down && menu->window.flags & WINDOW_OOB_CLICK) {
			Menu_RunCloseScript(menu);
			menu->window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE);
		}

		for (i = 0; i < menuCount; i++) {
			if (Menu_OverActiveItem(&Menus[i], DC->cursorx, DC->cursory)) {
//				Menu_RunCloseScript(menu);			// NERVE - SMF - why do we close the calling menu instead of just removing the focus?
//				menu->window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE);
				menu->window.flags &= ~(WINDOW_HASFOCUS);
				Menus_Activate(&Menus[i]);
				Menu_HandleMouseMove(&Menus[i], DC->cursorx, DC->cursory);
				Menu_HandleKey(&Menus[i], key, down);
			}
		}

		if (Display_VisibleMenuCount() == 0) {
			if (DC->Pause) {
				DC->Pause(qfalse);
			}
		}
		Display_CloseCinematics();
	}
}

static rectDef_t *Item_CorrectedTextRect(itemDef_t *item) {
	static rectDef_t rect;
	memset(&rect, 0, sizeof(rectDef_t));
	if (item) {
		rect = item->textRect;
		if (rect.w) {
			rect.y -= rect.h;
		}
	}
	return &rect;
}

void Menu_HandleKey(menuDef_t *menu, int key, qboolean down) {
	int i;
	itemDef_t *item = NULL;
	qboolean inHandler = qfalse;

	Menu_HandleMouseMove( menu, DC->cursorx, DC->cursory );		// NERVE - SMF - fix for focus not resetting on unhidden buttons

	if (inHandler) {
		return;
	}

	inHandler = qtrue;
	if (g_waitingForKey && down) {
		Item_Bind_HandleKey(g_bindItem, key, down);
		inHandler = qfalse;
		return;
	}

	if (g_editingField && down) {
		if (!Item_TextField_HandleKey(g_editItem, key)) {
			g_editingField = qfalse;
			g_editItem = NULL;
			inHandler = qfalse;
			return;
		} else if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3) {
			g_editingField = qfalse;
			g_editItem = NULL;
			Display_MouseMove(NULL, DC->cursorx, DC->cursory);
		} else if (key == K_TAB || key == K_UPARROW || key == K_DOWNARROW) {
			return;
		}
	}

	if (menu == NULL) {
		inHandler = qfalse;
		return;
	}

		// see if the mouse is within the window bounds and if so is this a mouse click
	if (down && !(menu->window.flags & WINDOW_POPUP) && !Rect_ContainsPoint(&menu->window.rect, DC->cursorx, DC->cursory)) {
		static qboolean inHandleKey = qfalse;
		// bk001206 - parentheses
		if (!inHandleKey && ( key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3 ) ) {
			inHandleKey = qtrue;
			Menus_HandleOOBClick(menu, key, down);
			inHandleKey = qfalse;
			inHandler = qfalse;
			return;
		}
	}

	// get the item with focus
	for (i = 0; i < menu->itemCount; i++) {
		if (menu->items[i]->window.flags & WINDOW_HASFOCUS) {
			item = menu->items[i];
		}
	}

	if (item != NULL) {
		if (Item_HandleKey(item, key, down)) {
			Item_Action(item);
			inHandler = qfalse;
			return;
		}
	}

	if (!down) {
		inHandler = qfalse;
		return;
	}

	// NERVE - SMF
	if ( key > 0 && key <= 255 && menu->onKey[key] ) {
		itemDef_t it;
	    it.parent = menu;
		Item_RunScript( &it, menu->onKey[key] );
		return;
	}
	// - NERVE - SMF

	// default handling
	switch ( key ) {

		case K_F11:
			if (DC->getCVarValue("developer")) {
				debugMode ^= 1;
			}
			break;

		case K_F12:
			if (DC->getCVarValue("developer")) {
				DC->executeText(EXEC_APPEND, "screenshot\n");
			}
			break;
		case K_KP_UPARROW:
		case K_UPARROW:
			Menu_SetPrevCursorItem(menu);
			break;

		case K_ESCAPE:
			if (!g_waitingForKey && menu->onESC) {
				itemDef_t it;
		    it.parent = menu;
		    Item_RunScript(&it, menu->onESC);
			}
			break;

		case K_TAB:
		case K_KP_DOWNARROW:
		case K_DOWNARROW:
			Menu_SetNextCursorItem(menu);
			break;

		case K_MOUSE1:
		case K_MOUSE2:
			if (item) {
				if (item->type == ITEM_TYPE_TEXT) {
					if (Rect_ContainsPoint(Item_CorrectedTextRect(item), DC->cursorx, DC->cursory)) {
						Item_Action(item);
					}
				} else if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD) {
					if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) {
						editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;

						// NERVE - SMF - reset scroll offset so we can see what we're editing
						if ( editPtr )
							editPtr->paintOffset = 0;

						item->cursorPos = 0;
						g_editingField = qtrue;
						g_editItem = item;

						DC->setOverstrikeMode(qtrue);
					}
				} else {
					if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) {
						Item_Action(item);
					}
				}
			}
			break;

		case K_JOY1:
		case K_JOY2:
		case K_JOY3:
		case K_JOY4:
		case K_AUX1:
		case K_AUX2:
		case K_AUX3:
		case K_AUX4:
		case K_AUX5:
		case K_AUX6:
		case K_AUX7:
		case K_AUX8:
		case K_AUX9:
		case K_AUX10:
		case K_AUX11:
		case K_AUX12:
		case K_AUX13:
		case K_AUX14:
		case K_AUX15:
		case K_AUX16:
			break;
		case K_KP_ENTER:
		case K_ENTER:
		case K_MOUSE3:
			if (item) {
				if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD) {
					item->cursorPos = 0;
					g_editingField = qtrue;
					g_editItem = item;
					DC->setOverstrikeMode(qtrue);
				} else {
					Item_Action(item);
				}
			}
			break;
	}
	inHandler = qfalse;
}

void ToWindowCoords(float *x, float *y, windowDef_t *window) {
	if (window->border != 0) {
		*x += window->borderSize;
		*y += window->borderSize;
	} 
	*x += window->rect.x;
	*y += window->rect.y;
}

void Rect_ToWindowCoords(rectDef_t *rect, windowDef_t *window) {
	ToWindowCoords(&rect->x, &rect->y, window);
}

void Item_SetTextExtents(itemDef_t *item, int *width, int *height, const char *text) {
	const char *textPtr = (text) ? text : item->text;

	if (textPtr == NULL ) {
		return;
	}

	*width = item->textRect.w;
	*height = item->textRect.h;

	// keeps us from computing the widths and heights more than once
	if (*width == 0 || (item->type == ITEM_TYPE_OWNERDRAW && item->textalignment == ITEM_ALIGN_CENTER) || item->textalignment == ITEM_ALIGN_CENTER2) {
		int originalWidth = DC->textWidth(item->text, item->textscale, 0);

		if (item->type == ITEM_TYPE_OWNERDRAW && (item->textalignment == ITEM_ALIGN_CENTER || item->textalignment == ITEM_ALIGN_RIGHT)) {
			originalWidth += DC->ownerDrawWidth(item->window.ownerDraw, item->textscale);
		} else if (item->type == ITEM_TYPE_EDITFIELD && item->textalignment == ITEM_ALIGN_CENTER && item->cvar) {
			char buff[256];
			DC->getCVarString(item->cvar, buff, 256);
			originalWidth += DC->textWidth(buff, item->textscale, 0);
		}
		else if ( item->textalignment == ITEM_ALIGN_CENTER2 ) {
			// NERVE - SMF - default centering case
			originalWidth += DC->textWidth(text, item->textscale, 0);
		}

		*width = DC->textWidth(textPtr, item->textscale, 0);
		*height = DC->textHeight(textPtr, item->textscale, 0);
		item->textRect.w = *width;
		item->textRect.h = *height;
		item->textRect.x = item->textalignx;
		item->textRect.y = item->textaligny;
		if (item->textalignment == ITEM_ALIGN_RIGHT) {
			item->textRect.x = item->textalignx - originalWidth;
		} else if (item->textalignment == ITEM_ALIGN_CENTER || item->textalignment == ITEM_ALIGN_CENTER2) {
			// NERVE - SMF - default centering case
			item->textRect.x = item->textalignx - originalWidth / 2;
		}

		ToWindowCoords(&item->textRect.x, &item->textRect.y, &item->window);
	}
}

void Item_TextColor(itemDef_t *item, vec4_t *newColor) {
	vec4_t lowLight;
	menuDef_t *parent = (menuDef_t*)item->parent;

	Fade(&item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime, parent->fadeCycle, qtrue, parent->fadeAmount);

	if (item->window.flags & WINDOW_HASFOCUS) {
		lowLight[0] = 0.8 * parent->focusColor[0]; 
		lowLight[1] = 0.8 * parent->focusColor[1]; 
		lowLight[2] = 0.8 * parent->focusColor[2]; 
		lowLight[3] = 0.8 * parent->focusColor[3]; 
		LerpColor(parent->focusColor,lowLight,*newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
	} else if (item->textStyle == ITEM_TEXTSTYLE_BLINK && !((DC->realTime/BLINK_DIVISOR) & 1)) {
		lowLight[0] = 0.8 * item->window.foreColor[0]; 
		lowLight[1] = 0.8 * item->window.foreColor[1]; 
		lowLight[2] = 0.8 * item->window.foreColor[2]; 
		lowLight[3] = 0.8 * item->window.foreColor[3]; 
		LerpColor(item->window.foreColor,lowLight,*newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
	} else {
		memcpy(newColor, &item->window.foreColor, sizeof(vec4_t));
		// items can be enabled and disabled based on cvars
	}

	if (item->enableCvar && *item->enableCvar && item->cvarTest && *item->cvarTest) {
		if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
			memcpy(newColor, &parent->disableColor, sizeof(vec4_t));
		}
	}
}

void Item_Text_AutoWrapped_Paint(itemDef_t *item) {
	char text[1024];
	const char *p, *textPtr, *newLinePtr;
	char buff[1024];
	int width, height, len, textWidth, newLine, newLineWidth;
	float y;
	vec4_t color;

	textWidth = 0;
	newLinePtr = NULL;

	if (item->text == NULL) {
		if (item->cvar == NULL) {
			return;
		}
		else {
			DC->getCVarString(item->cvar, text, sizeof(text));
			textPtr = text;
		}
	}
	else {
		textPtr = item->text;
	}
	if (*textPtr == '\0') {
		return;
	}
	Item_TextColor(item, &color);
	Item_SetTextExtents(item, &width, &height, textPtr);

	y = item->textaligny;
	len = 0;
	buff[0] = '\0';
	newLine = 0;
	newLineWidth = 0;
	p = textPtr;
	while (p) {
		if (*p == ' ' || *p == '\t' || *p == '\n' || *p == '\0') {
			newLine = len;
			newLinePtr = p+1;
			newLineWidth = textWidth;
		}
		textWidth = DC->textWidth(buff, item->textscale, 0);
		if ( (newLine && textWidth > item->window.rect.w) || *p == '\n' || *p == '\0') {
			if (len) {
				if (item->textalignment == ITEM_ALIGN_LEFT) {
					item->textRect.x = item->textalignx;
				} else if (item->textalignment == ITEM_ALIGN_RIGHT) {
					item->textRect.x = item->textalignx - newLineWidth;
				} else if (item->textalignment == ITEM_ALIGN_CENTER) {
					item->textRect.x = item->textalignx - newLineWidth / 2;
				}
				item->textRect.y = y;
				ToWindowCoords(&item->textRect.x, &item->textRect.y, &item->window);
				//
				buff[newLine] = '\0';
				DC->drawText(item->textRect.x, item->textRect.y, item->textscale, color, buff, 0, 0, item->textStyle);
			}
			if (*p == '\0') {
				break;
			}
			//
			y += height + 5;
			p = newLinePtr;
			len = 0;
			newLine = 0;
			newLineWidth = 0;
			continue;
		}
		buff[len++] = *p++;

		if(buff[len-1] == 13) {
			buff[len-1] = ' ';
		}

		buff[len] = '\0';
	}
}

void Item_Text_Wrapped_Paint(itemDef_t *item) {
	char text[1024];
	const char *p, *start, *textPtr;
	char buff[1024];
	int width, height;
	float x, y;
	vec4_t color;

	// now paint the text and/or any optional images
	// default to left

	if (item->text == NULL) {
		if (item->cvar == NULL) {
			return;
		}
		else {
			DC->getCVarString(item->cvar, text, sizeof(text));
			textPtr = text;
		}
	}
	else {
		textPtr = item->text;
	}
	if (*textPtr == '\0') {
		return;
	}

	Item_TextColor(item, &color);
	Item_SetTextExtents(item, &width, &height, textPtr);

	x = item->textRect.x;
	y = item->textRect.y;
	start = textPtr;
	p = strchr(textPtr, '\r');
	while (p && *p) {
		strncpy(buff, start, p-start+1);
		buff[p-start] = '\0';
		DC->drawText(x, y, item->textscale, color, buff, 0, 0, item->textStyle);
		y += height + 5;
		start += p - start + 1;
		p = strchr(p+1, '\r');
	}
	DC->drawText(x, y, item->textscale, color, start, 0, 0, item->textStyle);
}

void Item_Text_Paint(itemDef_t *item) {
	char text[1024];
	const char *textPtr;
	int height, width;
	vec4_t color;

	if (item->window.flags & WINDOW_WRAPPED) {
		Item_Text_Wrapped_Paint(item);
		return;
	}
	if (item->window.flags & WINDOW_AUTOWRAPPED) {
		Item_Text_AutoWrapped_Paint(item);
		return;
	}

	if (item->text == NULL) {
		if (item->cvar == NULL) {
			return;
		}
		else {
			DC->getCVarString(item->cvar, text, sizeof(text));
			if(item->window.flags & CG_SHOW_TEXTASINT) {
				COM_StripExtension(text, text, sizeof(text));
			}
			textPtr = text;
		}
	}
	else {
		textPtr = item->text;
	}

	// this needs to go here as it sets extents for cvar types as well
	Item_SetTextExtents(item, &width, &height, textPtr);

	if (*textPtr == '\0') {
		return;
	}


	Item_TextColor(item, &color);

	//FIXME: this is a fucking mess
/*
	adjust = 0;
	if (item->textStyle == ITEM_TEXTSTYLE_OUTLINED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) {
		adjust = 0.5;
	}

	if (item->textStyle == ITEM_TEXTSTYLE_SHADOWED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) {
		Fade(&item->window.flags, &DC->Assets.shadowColor[3], DC->Assets.fadeClamp, &item->window.nextTime, DC->Assets.fadeCycle, qfalse);
		DC->drawText(item->textRect.x + DC->Assets.shadowX, item->textRect.y + DC->Assets.shadowY, item->textscale, DC->Assets.shadowColor, textPtr, adjust);
	}
*/


//	if (item->textStyle == ITEM_TEXTSTYLE_OUTLINED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) {
//		Fade(&item->window.flags, &item->window.outlineColor[3], DC->Assets.fadeClamp, &item->window.nextTime, DC->Assets.fadeCycle, qfalse);
//		/*
//		Text_Paint(item->textRect.x-1, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust);
//		Text_Paint(item->textRect.x, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust);
//		Text_Paint(item->textRect.x+1, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust);
//		Text_Paint(item->textRect.x-1, item->textRect.y, item->textscale, item->window.foreColor, textPtr, adjust);
//		Text_Paint(item->textRect.x+1, item->textRect.y, item->textscale, item->window.foreColor, textPtr, adjust);
//		Text_Paint(item->textRect.x-1, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust);
//		Text_Paint(item->textRect.x, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust);
//		Text_Paint(item->textRect.x+1, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust);
//		*/
//		DC->drawText(item->textRect.x - 1, item->textRect.y + 1, item->textscale * 1.02, item->window.outlineColor, textPtr, adjust);
//	}

	DC->drawText(item->textRect.x, item->textRect.y, item->textscale, color, textPtr, 0, 0, item->textStyle);
}



void Item_TextField_Paint(itemDef_t *item) {
	char buff[1024];
	vec4_t newColor, lowLight;
	int offset;
	int text_len = 0; // screen length of the editfield text that will be printed
	int field_offset; // character offset in the editfield string
	int screen_offset; // offset on screen for precise placement
	menuDef_t *parent = (menuDef_t*)item->parent;
	editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;

	Item_Text_Paint(item);

	buff[0] = '\0';

	if (item->cvar) {
		DC->getCVarString(item->cvar, buff, sizeof(buff));
	} 

	parent = (menuDef_t*)item->parent;

	if (item->window.flags & WINDOW_HASFOCUS) {
		lowLight[0] = 0.8 * parent->focusColor[0]; 
		lowLight[1] = 0.8 * parent->focusColor[1]; 
		lowLight[2] = 0.8 * parent->focusColor[2]; 
		lowLight[3] = 0.8 * parent->focusColor[3]; 
		LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
	} else {
		memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
	}

	// NOTE: offset from the editfield prefix (like "Say: " in limbo menu)
	offset = (item->text && *item->text) ? 8 : 0;
	
	// TTimo
	// text length control
	// if the edit field goes beyond the available width, drop some characters at the beginning of the string and apply some offseting
	// FIXME: we could cache the text length and offseting, but given the low count of edit fields, I abstained for now
	// FIXME: this won't handle going back into the line of the editfield to the hidden area
	// start of text painting: item->textRect.x + item->textRect.w + offset	
	// our window limit: item->window.rect.x + item->window.rect.w
	field_offset = -1;
	do
	{
		field_offset++;
		if (buff + editPtr->paintOffset + field_offset == '\0') break; // keep it safe
		text_len = DC->textWidth(buff + editPtr->paintOffset + field_offset, item->textscale, 0);
	} while (text_len + item->textRect.x + item->textRect.w + offset > item->window.rect.x + item->window.rect.w);
	if (field_offset)
	{
		// we had to take out some chars to make it fit in, there is an additional screen offset to compute
		screen_offset = item->window.rect.x + item->window.rect.w - (text_len + item->textRect.x + item->textRect.w + offset);
	}
	else
		screen_offset = 0;
	
	if (item->window.flags & WINDOW_HASFOCUS && g_editingField) {
		char cursor = DC->getOverstrikeMode() ? '_' : '|';
		DC->drawTextWithCursor(item->textRect.x + item->textRect.w + offset + screen_offset, item->textRect.y, item->textscale, newColor, buff + editPtr->paintOffset + field_offset, item->cursorPos - editPtr->paintOffset - field_offset, cursor, editPtr->maxPaintChars, item->textStyle);
	} else {
		DC->drawText(item->textRect.x + item->textRect.w + offset + screen_offset, item->textRect.y, item->textscale, newColor, buff + editPtr->paintOffset + field_offset, 0, editPtr->maxPaintChars, item->textStyle);
	}

}

void Item_YesNo_Paint(itemDef_t *item) {
	vec4_t newColor, lowLight;
	float value;
	menuDef_t *parent = (menuDef_t*)item->parent;

	value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0;

	if (item->window.flags & WINDOW_HASFOCUS) {
		lowLight[0] = 0.8 * parent->focusColor[0]; 
		lowLight[1] = 0.8 * parent->focusColor[1]; 
		lowLight[2] = 0.8 * parent->focusColor[2]; 
		lowLight[3] = 0.8 * parent->focusColor[3]; 
		LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
	} else {
		memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
	}

	if (item->text) {
		Item_Text_Paint(item);
		DC->drawText(item->textRect.x + item->textRect.w + 8, item->textRect.y, item->textscale, newColor, 
			(value != 0) ? DC->translateString( "Yes" ) : DC->translateString( "No" ), 0, 0, item->textStyle);
	} else {
		DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, (value != 0) ? "Yes" : "No", 0, 0, item->textStyle);
	}
}

void Item_Multi_Paint(itemDef_t *item) {
	vec4_t newColor, lowLight;
	const char *text = "";
	menuDef_t *parent = (menuDef_t*)item->parent;

	if (item->window.flags & WINDOW_HASFOCUS) {
		lowLight[0] = 0.8 * parent->focusColor[0]; 
		lowLight[1] = 0.8 * parent->focusColor[1]; 
		lowLight[2] = 0.8 * parent->focusColor[2]; 
		lowLight[3] = 0.8 * parent->focusColor[3]; 
		LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
	} else {
		memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
	}

	text = Item_Multi_Setting(item);

	if (item->text) {
		Item_Text_Paint(item);
		DC->drawText(item->textRect.x + item->textRect.w + 8, item->textRect.y, item->textscale, newColor, text, 0, 0, item->textStyle);
	} else {
		DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, text, 0, 0, item->textStyle);
	}
}


typedef struct {
	char	*command;
	int		id;
	int		defaultbind1;
	int		defaultbind2;
	int		bind1;
	int		bind2;
} bind_t;

typedef struct
{
	char*	name;
	float	defaultvalue;
	float	value;	
} configcvar_t;


static bind_t g_bindings[] = 
{
	{"+scores", 		-1,				-1, -1, -1},
	{"+speed",			K_SHIFT,		-1, -1, -1},
	{"+forward",		K_UPARROW,		-1, -1, -1},
	{"+back",			K_DOWNARROW,	-1, -1, -1},
	{"+moveleft",		',',			-1, -1, -1},
	{"+moveright",		'.',			-1, -1, -1},
	{"+moveup", 		K_SPACE,		-1, -1, -1},
	{"+movedown",		'c',			-1, -1, -1},
	{"+left",			K_LEFTARROW,	-1, -1, -1},
	{"+right",			K_RIGHTARROW,	-1, -1, -1},
	{"+strafe", 		K_ALT,			-1, -1, -1},
	{"+lookup", 		K_PGDN, 		-1, -1, -1},
	{"+lookdown",		K_DEL,			-1, -1, -1},
	{"+mlook",			'/',			-1, -1, -1},
	{"centerview",		K_END,			-1, -1, -1},
	{"+zoom",			'z', 			-1, -1, -1},
	{"weaponbank 1",	'1',			-1, -1, -1},
	{"weaponbank 2",	'2',			-1, -1, -1},
	{"weaponbank 3",	'3',			-1, -1, -1},
	{"weaponbank 4",	'4',			-1, -1, -1},
	{"weaponbank 5",	'5',			-1, -1, -1},
	{"weaponbank 6",	'6',			-1, -1, -1},
	{"weaponbank 7",	'7',			-1, -1, -1},
	{"weaponbank 8",	'8',			-1, -1, -1},
	{"weaponbank 9",	'9',			-1, -1, -1},
	{"weaponbank 10",	'0',			-1, -1, -1},
	{"+attack", 		K_CTRL, 		-1, -1, -1},
	{"weapprev",		K_MWHEELDOWN,	-1, -1, -1},
	{"weapnext",		K_MWHEELUP,		-1, -1, -1},
	{"weapalt",			-1,				-1, -1, -1},
	{"weaplastused",	-1,				-1, -1, -1},//----(SA)	added
	{"weapnextinbank",	-1,				-1, -1, -1},//----(SA)	added
	{"weapprevinbank",	-1,				-1, -1, -1},//----(SA)	added
	{"+useitem",		K_ENTER,		-1, -1, -1},
	{"itemprev",		'[',			-1, -1, -1},
	{"itemnext",		']',			-1, -1, -1},
	{"+button3",		K_MOUSE3,		-1, -1, -1},

/*
	{"prevTeamMember",	-1,				-1, -1, -1},
	{"nextTeamMember",	-1,				-1, -1, -1},
	{"nextOrder",		-1,				-1, -1, -1},
	{"confirmOrder",	-1,				-1, -1, -1},
	{"denyOrder",		-1,				-1, -1, -1},
	{"taskOffense", 	-1,				-1, -1, -1},
	{"taskDefense", 	-1,				-1, -1, -1},
	{"taskPatrol",		-1,				-1, -1, -1},
	{"taskCamp",		-1,				-1, -1, -1},
	{"taskFollow",		-1,				-1, -1, -1},
	{"taskRetrieve",	-1,				-1, -1, -1},
	{"taskEscort",		-1,				-1, -1, -1},
	{"taskOwnFlag", 	-1,				-1, -1, -1},
	{"taskSuicide", 	-1,				-1, -1, -1},
	{"tauntKillInsult", -1,				-1, -1, -1},
	{"tauntPraise", 	-1,				-1, -1, -1},
	{"tauntTaunt",		-1,				-1, -1, -1},
	{"tauntDeathInsult",-1,				-1, -1, -1},
	{"tauntGauntlet",	-1,				-1, -1, -1},
*/
	{"scoresUp",		-1,				-1, -1, -1},
	{"scoresDown",		-1,				-1, -1, -1},
	{"messagemode", 	-1,				-1, -1, -1},
	{"messagemode2",	-1, 			-1, -1, -1},
	{"messagemode3",	-1, 			-1, -1, -1},
	{"messagemode4",	-1, 			-1, -1, -1},

	{"+activate",		-1,				-1, -1, -1},
	{"zoomin",			-1,				-1, -1, -1},
	{"zoomout",			-1,				-1, -1, -1},
	{"+kick",			-1,				-1, -1, -1},
	{"+reload", 		-1, 			-1, -1, -1},
	{"+sprint", 		-1, 			-1, -1, -1},
	{"notebook",		K_TAB, 			-1, -1, -1},
	{"help",			K_F1, 			-1, -1, -1},
	{"+leanleft", 		-1, 			-1, -1, -1},
	{"+leanright", 		-1, 			-1, -1, -1},

	// DHM - Nerve
	{"vote yes",		-1,				-1,	-1,	-1},
	{"vote no",			-1,				-1,	-1,	-1},
	// dhm
	// NERVE - SMF
	{"OpenLimboMenu", 	-1, 			-1, -1, -1},
	{"mp_QuickMessage",	-1, 			-1, -1, -1},
	{"+dropweapon", 	-1, 			-1, -1, -1},
	// -NERVE - SMF

	{"weapon 1",		-1,				-1, -1, -1},
	{"weapon 2",		-1,				-1, -1, -1},
	{"weapon 3",		-1,				-1, -1, -1},
	{"weapon 4",		-1,				-1, -1, -1},
	{"weapon 5",		-1,				-1, -1, -1},
	{"weapon 6",		-1,				-1, -1, -1},
	{"weapon 7",		-1,				-1, -1, -1},
	{"weapon 8",		-1,				-1, -1, -1},
	{"weapon 9",		-1,				-1, -1, -1},
	{"weapon 10",		-1,				-1, -1, -1},
	{"weapon 11",		-1, 			-1, -1, -1},
	{"weapon 12",		-1, 			-1, -1, -1},
	{"weapon 13",		-1, 			-1, -1, -1},
	{"weapon 14",		-1, 			-1, -1, -1},
	{"weapon 15",		-1, 			-1, -1, -1},
	{"weapon 16",		-1, 			-1, -1, -1},
	{"weapon 17",		-1, 			-1, -1, -1},
	{"weapon 18",		-1, 			-1, -1, -1},
	{"weapon 19",		-1, 			-1, -1, -1},
	{"weapon 20",		-1, 			-1, -1, -1},
	{"weapon 21",		-1, 			-1, -1, -1},
	{"weapon 22",		-1, 			-1, -1, -1},
	{"weapon 23",		-1, 			-1, -1, -1},
	{"weapon 24",		-1, 			-1, -1, -1},
	{"weapon 25",		-1, 			-1, -1, -1},
	{"weapon 26",		-1, 			-1, -1, -1},
	{"weapon 27",		-1, 			-1, -1, -1},
	{"weapon 28",		-1, 			-1, -1, -1},
	{"weapon 29",		-1, 			-1, -1, -1},
	{"weapon 30",		-1, 			-1, -1, -1},
	{"weapon 31",		-1, 			-1, -1, -1},
	{"weapon 32",		-1, 			-1, -1, -1}
};


static const int g_bindCount = sizeof(g_bindings) / sizeof(bind_t);

/*
// TTimo unused
static configcvar_t g_configcvars[] =
{
	{"cl_run",			0,					0},
	{"m_pitch",			0,					0},
	{"cg_autoswitch",	0,					0},
	{"sensitivity",		0,					0},
	{"in_joystick",		0,					0},
	{"joy_threshold",	0,					0},
	{"m_filter",		0,					0},
	{"cl_freelook",		0,					0},
	{"cg_quickMessageAlt",	0,				0},			// NERVE - SMF
	{NULL,				0,					0}
};
*/

/*
=================
Controls_GetKeyAssignment
=================
*/
void Controls_GetKeyAssignment (char *command, int *twokeys)
{
	int		count;
	int		j;
	char	b[256];

	twokeys[0] = twokeys[1] = -1;
	count = 0;

	for ( j = 0; j < 256; j++ )
	{
		DC->getBindingBuf( j, b, 256 );
		if ( *b == 0 ) {
			continue;
		}
		if ( !Q_stricmp( b, command ) ) {
			twokeys[count] = j;
			count++;
			if (count == 2) {
				break;
			}
		}
	}
}

/*
=================
Controls_GetConfig
=================
*/
void Controls_GetConfig( void )
{
	int		i;
	int		twokeys[2];

	// iterate each command, get its numeric binding
	for (i=0; i < g_bindCount; i++)
	{

		Controls_GetKeyAssignment(g_bindings[i].command, twokeys);

		g_bindings[i].bind1 = twokeys[0];
		g_bindings[i].bind2 = twokeys[1];
	}

	//s_controls.invertmouse.curvalue  = DC->getCVarValue( "m_pitch" ) < 0;
	//s_controls.smoothmouse.curvalue  = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "m_filter" ) );
	//s_controls.alwaysrun.curvalue    = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cl_run" ) );
	//s_controls.autoswitch.curvalue   = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cg_autoswitch" ) );
	//s_controls.sensitivity.curvalue  = UI_ClampCvar( 2, 30, Controls_GetCvarValue( "sensitivity" ) );
	//s_controls.joyenable.curvalue    = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "in_joystick" ) );
	//s_controls.joythreshold.curvalue = UI_ClampCvar( 0.05, 0.75, Controls_GetCvarValue( "joy_threshold" ) );
	//s_controls.freelook.curvalue     = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cl_freelook" ) );
}

/*
=================
Controls_SetConfig
=================
*/
void Controls_SetConfig(qboolean restart)
{
	int		i;

	// iterate each command, get its numeric binding
	for (i=0; i < g_bindCount; i++)
	{

		if (g_bindings[i].bind1 != -1)
		{	
			DC->setBinding( g_bindings[i].bind1, g_bindings[i].command );

			if (g_bindings[i].bind2 != -1)
				DC->setBinding( g_bindings[i].bind2, g_bindings[i].command );
		}
	}

	//if ( s_controls.invertmouse.curvalue )
	//	DC->setCVar("m_pitch", va("%f),-fabs( DC->getCVarValue( "m_pitch" ) ) );
	//else
	//	trap_Cvar_SetValue( "m_pitch", fabs( trap_Cvar_VariableValue( "m_pitch" ) ) );

	//trap_Cvar_SetValue( "m_filter", s_controls.smoothmouse.curvalue );
	//trap_Cvar_SetValue( "cl_run", s_controls.alwaysrun.curvalue );
	//trap_Cvar_SetValue( "cg_autoswitch", s_controls.autoswitch.curvalue );
	//trap_Cvar_SetValue( "sensitivity", s_controls.sensitivity.curvalue );
	//trap_Cvar_SetValue( "in_joystick", s_controls.joyenable.curvalue );
	//trap_Cvar_SetValue( "joy_threshold", s_controls.joythreshold.curvalue );
	//trap_Cvar_SetValue( "cl_freelook", s_controls.freelook.curvalue );
#if !defined(__MACOS__)
	DC->executeText(EXEC_APPEND, "in_restart\n");
#endif
	//trap_Cmd_ExecuteText( EXEC_APPEND, "in_restart\n" );
}

/*
=================
Controls_SetDefaults
=================
*/
void Controls_SetDefaults( void )
{
	int	i;

	// iterate each command, set its default binding
  for (i=0; i < g_bindCount; i++)
	{
		g_bindings[i].bind1 = g_bindings[i].defaultbind1;
		g_bindings[i].bind2 = g_bindings[i].defaultbind2;
	}

	//s_controls.invertmouse.curvalue  = Controls_GetCvarDefault( "m_pitch" ) < 0;
	//s_controls.smoothmouse.curvalue  = Controls_GetCvarDefault( "m_filter" );
	//s_controls.alwaysrun.curvalue    = Controls_GetCvarDefault( "cl_run" );
	//s_controls.autoswitch.curvalue   = Controls_GetCvarDefault( "cg_autoswitch" );
	//s_controls.sensitivity.curvalue  = Controls_GetCvarDefault( "sensitivity" );
	//s_controls.joyenable.curvalue    = Controls_GetCvarDefault( "in_joystick" );
	//s_controls.joythreshold.curvalue = Controls_GetCvarDefault( "joy_threshold" );
	//s_controls.freelook.curvalue     = Controls_GetCvarDefault( "cl_freelook" );
}

int BindingIDFromName(const char *name) {
	int i;
  for (i=0; i < g_bindCount; i++)
	{
		if (Q_stricmp(name, g_bindings[i].command) == 0) {
			return i;
		}
	}
	return -1;
}

char g_nameBind1[32];
char g_nameBind2[32];

char* BindingFromName(const char *cvar) {
	int	i, b1, b2;

	// iterate each command, set its default binding
	for (i=0; i < g_bindCount; i++)
	{
		if (Q_stricmp(cvar, g_bindings[i].command) == 0) {
			b1 = g_bindings[i].bind1;
			if (b1 == -1) {
				break;
			}
				DC->keynumToStringBuf( b1, g_nameBind1, 32 );
				Q_strupr(g_nameBind1);

				b2 = g_bindings[i].bind2;
				if (b2 != -1)
				{
					DC->keynumToStringBuf( b2, g_nameBind2, 32 );
					Q_strupr(g_nameBind2);
					strcat( g_nameBind1, DC->translateString( " or " ) );
					strcat( g_nameBind1, g_nameBind2 );
				}
			return g_nameBind1;			// NERVE - SMF
		}
	}
	strcpy(g_nameBind1, "???");
	return g_nameBind1;			// NERVE - SMF
}

void Item_Slider_Paint(itemDef_t *item) {
	vec4_t newColor, lowLight;
	float x, y, value;
	menuDef_t *parent = (menuDef_t*)item->parent;

	value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0;

	if (item->window.flags & WINDOW_HASFOCUS) {
		lowLight[0] = 0.8 * parent->focusColor[0]; 
		lowLight[1] = 0.8 * parent->focusColor[1]; 
		lowLight[2] = 0.8 * parent->focusColor[2]; 
		lowLight[3] = 0.8 * parent->focusColor[3]; 
		LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
	} else {
		memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
	}

	y = item->window.rect.y;
	if (item->text) {
		Item_Text_Paint(item);
		x = item->textRect.x + item->textRect.w + 8;
	} else {
		x = item->window.rect.x;
	}
	DC->setColor(newColor);
	DC->drawHandlePic( x, y, SLIDER_WIDTH, SLIDER_HEIGHT, DC->Assets.sliderBar );

	x = Item_Slider_ThumbPosition(item);
	DC->drawHandlePic( x - (SLIDER_THUMB_WIDTH / 2), y - 2, SLIDER_THUMB_WIDTH, SLIDER_THUMB_HEIGHT, DC->Assets.sliderThumb );
}

void Item_Bind_Paint(itemDef_t *item) {
	vec4_t newColor, lowLight;
	float value;
	int maxChars = 0;
	menuDef_t *parent = (menuDef_t*)item->parent;
	editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;
	if (editPtr) {
		maxChars = editPtr->maxPaintChars;
	}

	value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0;

	if (item->window.flags & WINDOW_HASFOCUS) {
		if (g_bindItem == item) {
			lowLight[0] = 0.8f * 1.0f;
			lowLight[1] = 0.8f * 0.0f;
			lowLight[2] = 0.8f * 0.0f;
			lowLight[3] = 0.8f * 1.0f;
		} else {
			lowLight[0] = 0.8f * parent->focusColor[0]; 
			lowLight[1] = 0.8f * parent->focusColor[1]; 
			lowLight[2] = 0.8f * parent->focusColor[2]; 
			lowLight[3] = 0.8f * parent->focusColor[3]; 
		}
		LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
	} else {
		memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
	}

	if (item->text) {
		Item_Text_Paint(item);
		BindingFromName(item->cvar);
		DC->drawText(item->textRect.x + item->textRect.w + 8, item->textRect.y, item->textscale, newColor, g_nameBind1, 0, maxChars, item->textStyle);
	} else {
		DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, (value != 0) ? "FIXME" : "FIXME", 0, maxChars, item->textStyle);
	}
}

qboolean Display_KeyBindPending() {
	return g_waitingForKey;
}

qboolean Item_Bind_HandleKey(itemDef_t *item, int key, qboolean down) {
	int			id;
	int			i;

	if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && !g_waitingForKey)
	{
		if (down && (key == K_MOUSE1 || key == K_ENTER)) {
			g_waitingForKey = qtrue;
			g_bindItem = item;
		}
		return qtrue;
	}
	else
	{
		if (!g_waitingForKey || g_bindItem == NULL) {
			return qtrue;
		}

		if (key & K_CHAR_FLAG) {
			return qtrue;
		}

		switch (key)
		{
			case K_ESCAPE:
				g_waitingForKey = qfalse;
				return qtrue;
	
			case K_BACKSPACE:
				id = BindingIDFromName(item->cvar);
				if (id != -1) {
					g_bindings[id].bind1 = -1;
					g_bindings[id].bind2 = -1;
				}
				Controls_SetConfig(qtrue);
				g_waitingForKey = qfalse;
				g_bindItem = NULL;
				return qtrue;

			case '`':
				return qtrue;
		}
	}

	if (key != -1)
	{

		for (i=0; i < g_bindCount; i++)
		{

			if (g_bindings[i].bind2 == key) {
				g_bindings[i].bind2 = -1;
			}

			if (g_bindings[i].bind1 == key)
			{
				g_bindings[i].bind1 = g_bindings[i].bind2;
				g_bindings[i].bind2 = -1;
			}
		}
	}


	id = BindingIDFromName(item->cvar);

	if (id != -1) {
		if (key == -1) {
			if( g_bindings[id].bind1 != -1 ) {
				DC->setBinding( g_bindings[id].bind1, "" );
				g_bindings[id].bind1 = -1;
			}
			if( g_bindings[id].bind2 != -1 ) {
				DC->setBinding( g_bindings[id].bind2, "" );
				g_bindings[id].bind2 = -1;
			}
		}
		else if (g_bindings[id].bind1 == -1) {
			g_bindings[id].bind1 = key;
		}
		else if (g_bindings[id].bind1 != key && g_bindings[id].bind2 == -1) {
			g_bindings[id].bind2 = key;
		}
		else {
			DC->setBinding( g_bindings[id].bind1, "" );
			DC->setBinding( g_bindings[id].bind2, "" );
			g_bindings[id].bind1 = key;
			g_bindings[id].bind2 = -1;
		}						
	}

	Controls_SetConfig(qtrue);	
	g_waitingForKey = qfalse;

	return qtrue;
}



void AdjustFrom640(float *x, float *y, float *w, float *h) {
	//*x = *x * DC->scale + DC->bias;
	*x *= DC->xscale;
	*y *= DC->yscale;
	*w *= DC->xscale;
	*h *= DC->yscale;
}

void Item_Model_Paint(itemDef_t *item) {
	float x, y, w, h;	//,xx;
	refdef_t refdef;
	qhandle_t		hModel;
	refEntity_t		ent;
	vec3_t			mins, maxs, origin;
	vec3_t			angles;
	modelDef_t *modelPtr = (modelDef_t*)item->typeData;
	int			backLerpWhole;

	if (modelPtr == NULL) {
		return;
	}

	if(!item->asset)
		return;

	hModel = item->asset;

	// setup the refdef
	memset( &refdef, 0, sizeof( refdef ) );
	refdef.rdflags = RDF_NOWORLDMODEL;
	AxisClear( refdef.viewaxis );
	x = item->window.rect.x+1;
	y = item->window.rect.y+1;
	w = item->window.rect.w-2;
	h = item->window.rect.h-2;

	AdjustFrom640( &x, &y, &w, &h );

	refdef.x = x;
	refdef.y = y;
	refdef.width = w;
	refdef.height = h;

	DC->modelBounds( hModel, mins, maxs );

	origin[2] = -0.5 * ( mins[2] + maxs[2] );
	origin[1] = 0.5 * ( mins[1] + maxs[1] );

	// calculate distance so the model nearly fills the box
	if (qtrue) {
		float len = 0.5 * ( maxs[2] - mins[2] );		
		origin[0] = len / 0.268;	// len / tan( fov/2 )
		//origin[0] = len / tan(w/2);
	} else {
		origin[0] = item->textscale;
	}

#define NEWWAY
#ifdef NEWWAY
	refdef.fov_x = (modelPtr->fov_x) ? modelPtr->fov_x : w;
	refdef.fov_y = (modelPtr->fov_y) ? modelPtr->fov_y : h;
#else
	refdef.fov_x = (int)((float)refdef.width / 640.0f * 90.0f);
	xx = refdef.width / tan( refdef.fov_x / 360 * M_PI );
	refdef.fov_y = atan2( refdef.height, xx );
	refdef.fov_y *= ( 360 / M_PI );
#endif
	DC->clearScene();

	refdef.time = DC->realTime;

	// add the model

	memset( &ent, 0, sizeof(ent) );

	//adjust = 5.0 * sin( (float)uis.realtime / 500 );
	//adjust = 360 % (int)((float)uis.realtime / 1000);
	//VectorSet( angles, 0, 0, 1 );

	// use item storage to track
	if (modelPtr->rotationSpeed) {
		if (DC->realTime > item->window.nextTime) {
			item->window.nextTime = DC->realTime + modelPtr->rotationSpeed;
			modelPtr->angle = (int)(modelPtr->angle + 1) % 360;
		}
	}
	VectorSet( angles, 0, modelPtr->angle, 0 );
	AnglesToAxis( angles, ent.axis );

	ent.hModel = hModel;


	if(modelPtr->frameTime)	// don't advance on the first frame
		modelPtr->backlerp+=( ((DC->realTime - modelPtr->frameTime)/1000.0f) * (float)modelPtr->fps );

	if(modelPtr->backlerp > 1) {
		backLerpWhole = floor(modelPtr->backlerp);

		modelPtr->frame+=(backLerpWhole);
		if((modelPtr->frame - modelPtr->startframe) > modelPtr->numframes)
			modelPtr->frame = modelPtr->startframe + modelPtr->frame % modelPtr->numframes;	// todo: ignoring loopframes

		modelPtr->oldframe+=(backLerpWhole);
		if((modelPtr->oldframe - modelPtr->startframe) > modelPtr->numframes)
			modelPtr->oldframe = modelPtr->startframe + modelPtr->oldframe % modelPtr->numframes;	// todo: ignoring loopframes

		modelPtr->backlerp = modelPtr->backlerp - backLerpWhole;
	}

	modelPtr->frameTime = DC->realTime;

	ent.frame		= modelPtr->frame;
	ent.oldframe	= modelPtr->oldframe;
	ent.backlerp	= 1.0f - modelPtr->backlerp;

	VectorCopy( origin, ent.origin );
	VectorCopy( origin, ent.lightingOrigin );
	ent.renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW;
	VectorCopy( ent.origin, ent.oldorigin );

	DC->addRefEntityToScene( &ent );
	DC->renderScene( &refdef );

}


void Item_Image_Paint(itemDef_t *item) {
	if (item == NULL) {
		return;
	}
	DC->drawHandlePic(item->window.rect.x+1, item->window.rect.y+1, item->window.rect.w-2, item->window.rect.h-2, item->asset);
}

void Item_ListBox_Paint(itemDef_t *item) {
	float x, y, size, count, i, thumb;
	qhandle_t image;
	qhandle_t optionalImage;
	listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;

	// the listbox is horizontal or vertical and has a fixed size scroll bar going either direction
	// elements are enumerated from the DC and either text or image handles are acquired from the DC as well
	// textscale is used to size the text, textalignx and textaligny are used to size image elements
	// there is no clipping available so only the last completely visible item is painted
	count = DC->feederCount(item->special);
	// default is vertical if horizontal flag is not here
	if (item->window.flags & WINDOW_HORIZONTAL) {
		// draw scrollbar in bottom of the window
		// bar
		x = item->window.rect.x + 1;
		y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE - 1;
		DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowLeft);
		x += SCROLLBAR_SIZE - 1;
		size = item->window.rect.w - (SCROLLBAR_SIZE * 2);
		DC->drawHandlePic(x, y, size+1, SCROLLBAR_SIZE, DC->Assets.scrollBar);
		x += size - 1;
		DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowRight);
		// thumb
		thumb = Item_ListBox_ThumbDrawPosition(item);//Item_ListBox_ThumbPosition(item);
		if (thumb > x - SCROLLBAR_SIZE - 1) {
			thumb = x - SCROLLBAR_SIZE - 1;
		}
		DC->drawHandlePic(thumb, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarThumb);
		//
		listPtr->endPos = listPtr->startPos;
		size = item->window.rect.w - 2;
		// items
		// size contains max available space
		if (listPtr->elementStyle == LISTBOX_IMAGE) {
			// fit = 0;
			x = item->window.rect.x + 1;
			y = item->window.rect.y + 1;
			for (i = listPtr->startPos; i < count; i++) {
				// always draw at least one
				// which may overdraw the box if it is too small for the element
				image = DC->feederItemImage(item->special, i);
				if (image) {
					DC->drawHandlePic(x+1, y+1, listPtr->elementWidth - 2, listPtr->elementHeight - 2, image);
				}

				if (i == item->cursorPos) {
					DC->drawRect(x, y, listPtr->elementWidth-1, listPtr->elementHeight-1, item->window.borderSize, item->window.borderColor);
				}

				size -= listPtr->elementWidth;
				if (size < listPtr->elementWidth) {
					listPtr->drawPadding = size; //listPtr->elementWidth - size;
					break;
				}
				x += listPtr->elementWidth;
				listPtr->endPos++;
				// fit++;
			}
		} else {
			//
		}
	} else {
		// draw scrollbar to right side of the window
		x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE - 1;
		y = item->window.rect.y + 1;
		DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowUp);
		y += SCROLLBAR_SIZE - 1;

		listPtr->endPos = listPtr->startPos;
		size = item->window.rect.h - (SCROLLBAR_SIZE * 2);
		DC->drawHandlePic(x, y, SCROLLBAR_SIZE, size+1, DC->Assets.scrollBar);
		y += size - 1;
		DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowDown);
		// thumb
		thumb = Item_ListBox_ThumbDrawPosition(item);//Item_ListBox_ThumbPosition(item);
		if (thumb > y - SCROLLBAR_SIZE - 1) {
			thumb = y - SCROLLBAR_SIZE - 1;
		}
		DC->drawHandlePic(x, thumb, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarThumb);

		// adjust size for item painting
		size = item->window.rect.h - 2;
		if (listPtr->elementStyle == LISTBOX_IMAGE) {
			// fit = 0;
			x = item->window.rect.x + 1;
			y = item->window.rect.y + 1;
			for (i = listPtr->startPos; i < count; i++) {
				// always draw at least one
				// which may overdraw the box if it is too small for the element
				image = DC->feederItemImage(item->special, i);
				if (image) {
					DC->drawHandlePic(x+1, y+1, listPtr->elementWidth - 2, listPtr->elementHeight - 2, image);
				}

				if (i == item->cursorPos) {
					DC->drawRect(x, y, listPtr->elementWidth - 1, listPtr->elementHeight - 1, item->window.borderSize, item->window.borderColor);
				}

				listPtr->endPos++;
				size -= listPtr->elementWidth;
				if (size < listPtr->elementHeight) {
					listPtr->drawPadding = listPtr->elementHeight - size;
					break;
				}
				y += listPtr->elementHeight;
				// fit++;
			}
		} else {
			x = item->window.rect.x + 1;
			y = item->window.rect.y + 1;
			for (i = listPtr->startPos; i < count; i++) {
				const char *text;
				// always draw at least one
				// which may overdraw the box if it is too small for the element

				if (listPtr->numColumns > 0) {
					int j;
					for (j = 0; j < listPtr->numColumns; j++) {
						text = DC->feederItemText(item->special, i, j, &optionalImage);
						if (optionalImage >= 0) {
							DC->drawHandlePic(x + 4 + listPtr->columnInfo[j].pos, y - 1 + listPtr->elementHeight / 2, listPtr->columnInfo[j].width, listPtr->columnInfo[j].width, optionalImage);
						} else if (text) {
							DC->drawText(x + 4 + listPtr->columnInfo[j].pos + item->textalignx, 
								y + listPtr->elementHeight + item->textaligny, item->textscale, item->window.foreColor, text, 0, listPtr->columnInfo[j].maxChars, item->textStyle);
						}
					}
				} else {
					text = DC->feederItemText(item->special, i, 0, &optionalImage);
					if (optionalImage >= 0) {
						//DC->drawHandlePic(x + 4 + listPtr->elementHeight, y, listPtr->columnInfo[j].width, listPtr->columnInfo[j].width, optionalImage);
					} else if (text) {
						DC->drawText(x + 4, y + listPtr->elementHeight, item->textscale, item->window.foreColor, text, 0, 0, item->textStyle);
					}
				}

				if (i == item->cursorPos) {
					DC->fillRect(x, y, item->window.rect.w - SCROLLBAR_SIZE - 4, listPtr->elementHeight - 1, item->window.outlineColor);
				}

				size -= listPtr->elementHeight;
				if (size < listPtr->elementHeight) {
					listPtr->drawPadding = listPtr->elementHeight - size;
					break;
				}
				listPtr->endPos++;
				y += listPtr->elementHeight;
				// fit++;
			}
		}
	}
}


void Item_OwnerDraw_Paint(itemDef_t *item) {
	menuDef_t *parent;

	if (item == NULL) {
		return;
	}

	parent = (menuDef_t*)item->parent;

	if (DC->ownerDrawItem) {
		vec4_t color, lowLight;
		menuDef_t *parent = (menuDef_t*)item->parent;
		Fade(&item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime, parent->fadeCycle, qtrue, parent->fadeAmount);
		memcpy(&color, &item->window.foreColor, sizeof(color));
		if (item->numColors > 0 && DC->getValue) {
			// if the value is within one of the ranges then set color to that, otherwise leave at default
			int i;
			float f = DC->getValue(item->window.ownerDraw, item->colorRangeType);	
			for (i = 0; i < item->numColors; i++) {
				if (f >= item->colorRanges[i].low && f <= item->colorRanges[i].high) {
					memcpy(&color, &item->colorRanges[i].color, sizeof(color));
					break;
				}
			}
		}

		// take hudalpha into account unless explicitly ignoring
		if(!(item->window.flags & WINDOW_IGNORE_HUDALPHA)) {
			color[3] *= DC->getCVarValue("cg_hudAlpha");;
		}


		if (item->window.flags & WINDOW_HASFOCUS) {
			lowLight[0] = 0.8 * parent->focusColor[0]; 
			lowLight[1] = 0.8 * parent->focusColor[1]; 
			lowLight[2] = 0.8 * parent->focusColor[2]; 
			lowLight[3] = 0.8 * parent->focusColor[3]; 
			LerpColor(parent->focusColor,lowLight,color,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
		} else if (item->textStyle == ITEM_TEXTSTYLE_BLINK && !((DC->realTime/BLINK_DIVISOR) & 1)) {
			lowLight[0] = 0.8 * item->window.foreColor[0]; 
			lowLight[1] = 0.8 * item->window.foreColor[1]; 
			lowLight[2] = 0.8 * item->window.foreColor[2]; 
			lowLight[3] = 0.8 * item->window.foreColor[3]; 
			LerpColor(item->window.foreColor,lowLight,color,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
		}

		if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
			memcpy(color, parent->disableColor, sizeof(vec4_t));
		}
	
		if (item->text) {
			Item_Text_Paint(item);
				if (item->text[0]) {
					// +8 is an offset kludge to properly align owner draw items that have text combined with them
					DC->ownerDrawItem(item->textRect.x + item->textRect.w + 8, item->window.rect.y, item->window.rect.w, item->window.rect.h, 0, item->textaligny, item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment, item->special, item->textscale, color, item->window.background, item->textStyle );
				} else {
					DC->ownerDrawItem(item->textRect.x + item->textRect.w, item->window.rect.y, item->window.rect.w, item->window.rect.h, 0, item->textaligny, item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment, item->special, item->textscale, color, item->window.background, item->textStyle );
				}
			} else {
			DC->ownerDrawItem(item->window.rect.x, item->window.rect.y, item->window.rect.w, item->window.rect.h, item->textalignx, item->textaligny, item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment, item->special, item->textscale, color, item->window.background, item->textStyle );
		}
	}
}


void Item_Paint(itemDef_t *item) {
  vec4_t red;
  menuDef_t *parent = (menuDef_t*)item->parent;
  red[0] = red[3] = 1;
  red[1] = red[2] = 0;

  if (item == NULL) {
    return;
  }

  // NERVE - SMF
  if ( DC->textFont ) {
	DC->textFont( item->font );
  }

  if (item->window.flags & WINDOW_ORBITING) {
    if (DC->realTime > item->window.nextTime) {
      float rx, ry, a, c, s, w, h;
      
      item->window.nextTime = DC->realTime + item->window.offsetTime;
      // translate
      w = item->window.rectClient.w / 2;
      h = item->window.rectClient.h / 2;
      rx = item->window.rectClient.x + w - item->window.rectEffects.x;
      ry = item->window.rectClient.y + h - item->window.rectEffects.y;
      a = 3 * M_PI / 180;
  	  c = cos(a);
      s = sin(a);
      item->window.rectClient.x = (rx * c - ry * s) + item->window.rectEffects.x - w;
      item->window.rectClient.y = (rx * s + ry * c) + item->window.rectEffects.y - h;
      Item_UpdatePosition(item);

    }
  }


  if (item->window.flags & WINDOW_INTRANSITION) {
    if (DC->realTime > item->window.nextTime) {
      int done = 0;
      item->window.nextTime = DC->realTime + item->window.offsetTime;
			// transition the x,y
			if (item->window.rectClient.x == item->window.rectEffects.x) {
				done++;
			} else {
				if (item->window.rectClient.x < item->window.rectEffects.x) {
					item->window.rectClient.x += item->window.rectEffects2.x;
					if (item->window.rectClient.x > item->window.rectEffects.x) {
						item->window.rectClient.x = item->window.rectEffects.x;
						done++;
					}
				} else {
					item->window.rectClient.x -= item->window.rectEffects2.x;
					if (item->window.rectClient.x < item->window.rectEffects.x) {
						item->window.rectClient.x = item->window.rectEffects.x;
						done++;
					}
				}
			}
			if (item->window.rectClient.y == item->window.rectEffects.y) {
				done++;
			} else {
				if (item->window.rectClient.y < item->window.rectEffects.y) {
					item->window.rectClient.y += item->window.rectEffects2.y;
					if (item->window.rectClient.y > item->window.rectEffects.y) {
						item->window.rectClient.y = item->window.rectEffects.y;
						done++;
					}
				} else {
					item->window.rectClient.y -= item->window.rectEffects2.y;
					if (item->window.rectClient.y < item->window.rectEffects.y) {
						item->window.rectClient.y = item->window.rectEffects.y;
						done++;
					}
				}
			}
			if (item->window.rectClient.w == item->window.rectEffects.w) {
				done++;
			} else {
				if (item->window.rectClient.w < item->window.rectEffects.w) {
					item->window.rectClient.w += item->window.rectEffects2.w;
					if (item->window.rectClient.w > item->window.rectEffects.w) {
						item->window.rectClient.w = item->window.rectEffects.w;
						done++;
					}
				} else {
					item->window.rectClient.w -= item->window.rectEffects2.w;
					if (item->window.rectClient.w < item->window.rectEffects.w) {
						item->window.rectClient.w = item->window.rectEffects.w;
						done++;
					}
				}
			}
			if (item->window.rectClient.h == item->window.rectEffects.h) {
				done++;
			} else {
				if (item->window.rectClient.h < item->window.rectEffects.h) {
					item->window.rectClient.h += item->window.rectEffects2.h;
					if (item->window.rectClient.h > item->window.rectEffects.h) {
						item->window.rectClient.h = item->window.rectEffects.h;
						done++;
					}
				} else {
					item->window.rectClient.h -= item->window.rectEffects2.h;
					if (item->window.rectClient.h < item->window.rectEffects.h) {
						item->window.rectClient.h = item->window.rectEffects.h;
						done++;
					}
				}
			}

      Item_UpdatePosition(item);

      if (done == 4) {
        item->window.flags &= ~WINDOW_INTRANSITION;
      }

    }
  }

	if (item->window.ownerDrawFlags && DC->ownerDrawVisible) {
		if (!DC->ownerDrawVisible(item->window.ownerDrawFlags)) {
			item->window.flags &= ~WINDOW_VISIBLE;
		} else {
			item->window.flags |= WINDOW_VISIBLE;
		}
	}

	if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE)) {
		if (!Item_EnableShowViaCvar(item, CVAR_SHOW)) {
			return;
		}
	}

	if (item->window.flags & WINDOW_TIMEDVISIBLE) {
	}

	if (!(item->window.flags & WINDOW_VISIBLE)) {
		return;
	}

	// paint the rect first.. 
	Window_Paint(&item->window, parent->fadeAmount , parent->fadeClamp, parent->fadeCycle);

	if (debugMode) {
		vec4_t color;
		rectDef_t *r = Item_CorrectedTextRect(item);
		color[1] = color[3] = 1;
		color[0] = color[2] = 0;
		DC->drawRect(r->x, r->y, r->w, r->h, 1, color);
	}

	//DC->drawRect(item->window.rect.x, item->window.rect.y, item->window.rect.w, item->window.rect.h, 1, red);

	switch (item->type) {
		case ITEM_TYPE_OWNERDRAW:
			Item_OwnerDraw_Paint(item);
			break;
		case ITEM_TYPE_TEXT:
		case ITEM_TYPE_BUTTON:
			Item_Text_Paint(item);
			break;
		case ITEM_TYPE_RADIOBUTTON:
			break;
		case ITEM_TYPE_CHECKBOX:
			break;
		case ITEM_TYPE_EDITFIELD:
		case ITEM_TYPE_NUMERICFIELD:
			Item_TextField_Paint(item);
			break;
		case ITEM_TYPE_COMBO:
			break;
		case ITEM_TYPE_LISTBOX:
			Item_ListBox_Paint(item);
			break;
//		case ITEM_TYPE_IMAGE:
//			Item_Image_Paint(item);
//			break;
  		case ITEM_TYPE_MENUMODEL:
			Item_Model_Paint(item);
			break;
		case ITEM_TYPE_MODEL:
			Item_Model_Paint(item);
			break;
		case ITEM_TYPE_YESNO:
			Item_YesNo_Paint(item);
			break;
		case ITEM_TYPE_MULTI:
			Item_Multi_Paint(item);
			break;
		case ITEM_TYPE_BIND:
			Item_Bind_Paint(item);
			break;
		case ITEM_TYPE_SLIDER:
			Item_Slider_Paint(item);
			break;
		default:
			break;
	}
}

void Menu_Init(menuDef_t *menu) {
	memset(menu, 0, sizeof(menuDef_t));
	menu->cursorItem = -1;
	menu->fadeAmount = DC->Assets.fadeAmount;
	menu->fadeClamp = DC->Assets.fadeClamp;
	menu->fadeCycle = DC->Assets.fadeCycle;
	Window_Init(&menu->window);
}

itemDef_t *Menu_GetFocusedItem(menuDef_t *menu) {
  int i;
  if (menu) {
    for (i = 0; i < menu->itemCount; i++) {
      if (menu->items[i]->window.flags & WINDOW_HASFOCUS) {
        return menu->items[i];
      }
    }
  }
  return NULL;
}

menuDef_t *Menu_GetFocused() {
  int i;
  for (i = 0; i < menuCount; i++) {
    if (Menus[i].window.flags & WINDOW_HASFOCUS && Menus[i].window.flags & WINDOW_VISIBLE) {
      return &Menus[i];
    }
  }
  return NULL;
}

void Menu_ScrollFeeder(menuDef_t *menu, int feeder, qboolean down) {
	if (menu) {
		int i;
    for (i = 0; i < menu->itemCount; i++) {
			if (menu->items[i]->special == feeder) {
				Item_ListBox_HandleKey(menu->items[i], (down) ? K_DOWNARROW : K_UPARROW, qtrue, qtrue);
				return;
			}
		}
	}
}



void Menu_SetFeederSelection(menuDef_t *menu, int feeder, int index, const char *name) {
	if (menu == NULL) {
		if (name == NULL) {
			menu = Menu_GetFocused();
		} else {
			menu = Menus_FindByName(name);
		}
	}

	if (menu) {
		int i;
    for (i = 0; i < menu->itemCount; i++) {
			if (menu->items[i]->special == feeder) {
				if (index == 0) {
					listBoxDef_t *listPtr = (listBoxDef_t*)menu->items[i]->typeData;
					listPtr->cursorPos = 0;
					listPtr->startPos = 0;
				}
				menu->items[i]->cursorPos = index;
				DC->feederSelection(menu->items[i]->special, menu->items[i]->cursorPos);
				return;
			}
		}
	}
}

qboolean Menus_AnyFullScreenVisible() {
  int i;
  for (i = 0; i < menuCount; i++) {
    if (Menus[i].window.flags & WINDOW_VISIBLE && Menus[i].fullScreen) {
			return qtrue;
    }
  }
  return qfalse;
}

menuDef_t *Menus_ActivateByName(const char *p, qboolean modalStack) {
	int i;
	menuDef_t *m = NULL;
	menuDef_t *focus = Menu_GetFocused();
	for (i = 0; i < menuCount; i++) {
		if (Q_stricmp(Menus[i].window.name, p) == 0) {
			m = &Menus[i];
			Menus_Activate(m);			
			if (modalStack && m->window.flags & WINDOW_MODAL) {
				if (modalMenuCount >= MAX_MODAL_MENUS)
					Com_Error(ERR_DROP, "MAX_MODAL_MENUS exceeded\n");
				modalMenuStack[modalMenuCount++] = focus;
			}
		} else {
			Menus[i].window.flags &= ~WINDOW_HASFOCUS;
		}
	}
	Display_CloseCinematics();
	return m;
}


void Item_Init(itemDef_t *item) {
	memset(item, 0, sizeof(itemDef_t));
	item->textscale = 0.55f;
	Window_Init(&item->window);
}

void Menu_HandleMouseMove(menuDef_t *menu, float x, float y) {
  int i, pass;
  qboolean focusSet = qfalse;

  itemDef_t *overItem;
  if (menu == NULL) {
    return;
  }

  if (!(menu->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) {
    return;
  }

	if (itemCapture) {
		if ( itemCapture->type == ITEM_TYPE_LISTBOX ) {
			// NERVE - SMF - lose capture if out of client rect
			if ( !Rect_ContainsPoint( &itemCapture->window.rect, x, y) ) {
				Item_StopCapture(itemCapture);
				itemCapture = NULL;
				captureFunc = NULL;
				captureData = NULL;
			}

		}
		//Item_MouseMove(itemCapture, x, y);
		return;
	}

	if (g_waitingForKey || g_editingField) {
		return;
	}

  // FIXME: this is the whole issue of focus vs. mouse over.. 
  // need a better overall solution as i don't like going through everything twice
  for (pass = 0; pass < 2; pass++) {
    for (i = 0; i < menu->itemCount; i++) {
      // turn off focus each item
      // menu->items[i].window.flags &= ~WINDOW_HASFOCUS;

      if (!(menu->items[i]->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) {
        continue;
      }

			// items can be enabled and disabled based on cvars
			if (menu->items[i]->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(menu->items[i], CVAR_ENABLE)) {
				continue;
			}

			if (menu->items[i]->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(menu->items[i], CVAR_SHOW)) {
				continue;
			}



      if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) {
				if (pass == 1) {
					overItem = menu->items[i];
					if (overItem->type == ITEM_TYPE_TEXT && overItem->text) {
						if (!Rect_ContainsPoint(Item_CorrectedTextRect(overItem), x, y)) {
							continue;
						}
					}
					// if we are over an item
					if (IsVisible(overItem->window.flags)) {
						// different one
						Item_MouseEnter(overItem, x, y);
						// Item_SetMouseOver(overItem, qtrue);

						// if item is not a decoration see if it can take focus
						if (!focusSet) {
							focusSet = Item_SetFocus(overItem, x, y);
						}
					}
				}
      } else if (menu->items[i]->window.flags & WINDOW_MOUSEOVER) {
          Item_MouseLeave(menu->items[i]);
          Item_SetMouseOver(menu->items[i], qfalse);
      }
    }
  }

}

void Menu_Paint(menuDef_t *menu, qboolean forcePaint) {
	int i;

	if (menu == NULL) {
		return;
	}

	if (!(menu->window.flags & WINDOW_VISIBLE) &&  !forcePaint) {
		return;
	}

	if (menu->window.ownerDrawFlags && DC->ownerDrawVisible && !DC->ownerDrawVisible(menu->window.ownerDrawFlags)) {
		return;
	}
	
	if (forcePaint) {
		menu->window.flags |= WINDOW_FORCED;
	}

	// draw the background if necessary
	if (menu->fullScreen) {
		// implies a background shader
		// FIXME: make sure we have a default shader if fullscreen is set with no background
		DC->drawHandlePic( 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, menu->window.background );
	} else if (menu->window.background) {
		// this allows a background shader without being full screen
		//UI_DrawHandlePic(menu->window.rect.x, menu->window.rect.y, menu->window.rect.w, menu->window.rect.h, menu->backgroundShader);
	}

	// paint the background and or border
	Window_Paint(&menu->window, menu->fadeAmount, menu->fadeClamp, menu->fadeCycle );

	for (i = 0; i < menu->itemCount; i++) {
		Item_Paint(menu->items[i]);
	}

	if (debugMode) {
		vec4_t color;
		color[0] = color[2] = color[3] = 1;
		color[1] = 0;
		DC->drawRect(menu->window.rect.x, menu->window.rect.y, menu->window.rect.w, menu->window.rect.h, 1, color);
	}
}

/*
===============
Item_ValidateTypeData
===============
*/
void Item_ValidateTypeData(itemDef_t *item) {
	if (item->typeData) {
		return;
	}

	if (item->type == ITEM_TYPE_LISTBOX) {
		item->typeData = UI_Alloc(sizeof(listBoxDef_t));
		memset(item->typeData, 0, sizeof(listBoxDef_t));
	} else if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD || item->type == ITEM_TYPE_YESNO || item->type == ITEM_TYPE_BIND || item->type == ITEM_TYPE_SLIDER || item->type == ITEM_TYPE_TEXT) {
		item->typeData = UI_Alloc(sizeof(editFieldDef_t));
		memset(item->typeData, 0, sizeof(editFieldDef_t));
		if (item->type == ITEM_TYPE_EDITFIELD) {
			if (!((editFieldDef_t *) item->typeData)->maxPaintChars) {
				((editFieldDef_t *) item->typeData)->maxPaintChars = MAX_EDITFIELD;
			}
		}
	} else if (item->type == ITEM_TYPE_MULTI) {
		item->typeData = UI_Alloc(sizeof(multiDef_t));
	} else if (item->type == ITEM_TYPE_MODEL) {
		item->typeData = UI_Alloc(sizeof(modelDef_t));
	} else if (item->type == ITEM_TYPE_MENUMODEL) {
		item->typeData = UI_Alloc(sizeof(modelDef_t));
	}
}

/*
===============
Keyword Hash
===============
*/

#define KEYWORDHASH_SIZE	512

typedef struct keywordHash_s
{
	char *keyword;
	qboolean (*func)(itemDef_t *item, int handle);
	struct keywordHash_s *next;
} keywordHash_t;

int KeywordHash_Key(char *keyword) {
	int register hash, i;

	hash = 0;
	for (i = 0; keyword[i] != '\0'; i++) {
		if (keyword[i] >= 'A' && keyword[i] <= 'Z')
			hash += (keyword[i] + ('a' - 'A')) * (119 + i);
		else
			hash += keyword[i] * (119 + i);
	}
	hash = (hash ^ (hash >> 10) ^ (hash >> 20)) & (KEYWORDHASH_SIZE-1);
	return hash;
}

void KeywordHash_Add(keywordHash_t *table[], keywordHash_t *key) {
	int hash;

	hash = KeywordHash_Key(key->keyword);
/*
	if (table[hash]) {
		int collision = qtrue;
	}
*/
	key->next = table[hash];
	table[hash] = key;
}

keywordHash_t *KeywordHash_Find(keywordHash_t *table[], char *keyword)
{
	keywordHash_t *key;
	int hash;

	hash = KeywordHash_Key(keyword);
	for (key = table[hash]; key; key = key->next) {
		if (!Q_stricmp(key->keyword, keyword))
			return key;
	}
	return NULL;
}

/*
===============
Item Keyword Parse functions
===============
*/

// name <string>
qboolean ItemParse_name( itemDef_t *item, int handle ) {
	if (!PC_String_Parse(handle, &item->window.name)) {
		return qfalse;
	}
	return qtrue;
}

// name <string>
qboolean ItemParse_focusSound( itemDef_t *item, int handle ) {
	const char *temp;
	if (!PC_String_Parse(handle, &temp)) {
		return qfalse;
	}
	item->focusSound = DC->registerSound(temp);
	return qtrue;
}


// text <string>
qboolean ItemParse_text( itemDef_t *item, int handle ) {
	if (!PC_String_Parse(handle, &item->text)) {
		return qfalse;
	}
	return qtrue;
}

//----(SA)	added

// textfile <string>
// read an external textfile into item->text
qboolean ItemParse_textfile( itemDef_t *item, int handle ) {
	const char	*newtext;
	pc_token_t token;

	if (!trap_PC_ReadToken(handle, &token))
		return qfalse;

	newtext = DC->fileText(token.string);
	item->text = String_Alloc(newtext);

	return qtrue;
}
//----(SA)	

// group <string>
qboolean ItemParse_group( itemDef_t *item, int handle ) {
	if (!PC_String_Parse(handle, &item->window.group)) {
		return qfalse;
	}
	return qtrue;
}


// asset_model <string>
qboolean ItemParse_asset_model( itemDef_t *item, int handle ) {
	const char *temp;
	modelDef_t *modelPtr;
	Item_ValidateTypeData(item);
	modelPtr = (modelDef_t*)item->typeData;

	if (!PC_String_Parse(handle, &temp)) {
		return qfalse;
	}
	if(!(item->asset)) {
		item->asset = DC->registerModel(temp);
//		modelPtr->angle = rand() % 360;
	}
	return qtrue;
}

// asset_shader <string>
qboolean ItemParse_asset_shader( itemDef_t *item, int handle ) {
	const char *temp;

	if (!PC_String_Parse(handle, &temp)) {
		return qfalse;
	}
	item->asset = DC->registerShaderNoMip(temp);
	return qtrue;
}

// model_origin <number> <number> <number>
qboolean ItemParse_model_origin( itemDef_t *item, int handle ) {
	modelDef_t *modelPtr;
	Item_ValidateTypeData(item);
	modelPtr = (modelDef_t*)item->typeData;

	if (PC_Float_Parse(handle, &modelPtr->origin[0])) {
		if (PC_Float_Parse(handle, &modelPtr->origin[1])) {
			if (PC_Float_Parse(handle, &modelPtr->origin[2])) {
				return qtrue;
			}
		}
	}
	return qfalse;
}

// model_fovx <number>
qboolean ItemParse_model_fovx( itemDef_t *item, int handle ) {
	modelDef_t *modelPtr;
	Item_ValidateTypeData(item);
	modelPtr = (modelDef_t*)item->typeData;

	if (!PC_Float_Parse(handle, &modelPtr->fov_x)) {
		return qfalse;
	}
	return qtrue;
}

// model_fovy <number>
qboolean ItemParse_model_fovy( itemDef_t *item, int handle ) {
	modelDef_t *modelPtr;
	Item_ValidateTypeData(item);
	modelPtr = (modelDef_t*)item->typeData;

	if (!PC_Float_Parse(handle, &modelPtr->fov_y)) {
		return qfalse;
	}
	return qtrue;
}

// model_rotation <integer>
qboolean ItemParse_model_rotation( itemDef_t *item, int handle ) {
	modelDef_t *modelPtr;
	Item_ValidateTypeData(item);
	modelPtr = (modelDef_t*)item->typeData;

	if (!PC_Int_Parse(handle, &modelPtr->rotationSpeed)) {
		return qfalse;
	}
	return qtrue;
}

// model_angle <integer>
qboolean ItemParse_model_angle( itemDef_t *item, int handle ) {
	modelDef_t *modelPtr;
	Item_ValidateTypeData(item);
	modelPtr = (modelDef_t*)item->typeData;

	if (!PC_Int_Parse(handle, &modelPtr->angle)) {
		return qfalse;
	}
	return qtrue;
}

// model_animplay <int(startframe)> <int(numframes)> <int(loopframes)> <int(fps)>
qboolean ItemParse_model_animplay(itemDef_t *item, int handle ) {
	modelDef_t *modelPtr;
	Item_ValidateTypeData(item);
	modelPtr = (modelDef_t*)item->typeData;

	modelPtr->animated = 1;

	if (!PC_Int_Parse(handle, &modelPtr->startframe))	return qfalse;
	if (!PC_Int_Parse(handle, &modelPtr->numframes))	return qfalse;
	if (!PC_Int_Parse(handle, &modelPtr->loopframes))	return qfalse;
	if (!PC_Int_Parse(handle, &modelPtr->fps))			return qfalse;

	modelPtr->frame		= modelPtr->startframe + 1;
	modelPtr->oldframe	= modelPtr->startframe;
	modelPtr->backlerp	= 0.0f;
	modelPtr->frameTime = DC->realTime;
	return qtrue;
}


// rect <rectangle>
qboolean ItemParse_rect( itemDef_t *item, int handle ) {
	if (!PC_Rect_Parse(handle, &item->window.rectClient)) {
		return qfalse;
	}
	return qtrue;
}

// NERVE - SMF
// origin <integer, integer>
qboolean ItemParse_origin( itemDef_t *item, int handle ) {
	int x, y;

	if (!PC_Int_Parse(handle, &x)) {
		return qfalse;
	}
	if (!PC_Int_Parse(handle, &y)) {
		return qfalse;
	}

	item->window.rectClient.x += x;
	item->window.rectClient.y += y;

	return qtrue;
}
// -NERVE - SMF

// style <integer>
qboolean ItemParse_style( itemDef_t *item, int handle ) {
	if (!PC_Int_Parse(handle, &item->window.style)) {
		return qfalse;
	}
	return qtrue;
}

// decoration
qboolean ItemParse_decoration( itemDef_t *item, int handle ) {
	item->window.flags |= WINDOW_DECORATION;
	return qtrue;
}

// notselectable
qboolean ItemParse_notselectable( itemDef_t *item, int handle ) {
	listBoxDef_t *listPtr;
	Item_ValidateTypeData(item);
	listPtr = (listBoxDef_t*)item->typeData;
	if (item->type == ITEM_TYPE_LISTBOX && listPtr) {
		listPtr->notselectable = qtrue;
	}
	return qtrue;
}

// manually wrapped
qboolean ItemParse_wrapped( itemDef_t *item, int handle ) {
	item->window.flags |= WINDOW_WRAPPED;
	return qtrue;
}

// auto wrapped
qboolean ItemParse_autowrapped( itemDef_t *item, int handle ) {
	item->window.flags |= WINDOW_AUTOWRAPPED;
	return qtrue;
}


// horizontalscroll
qboolean ItemParse_horizontalscroll( itemDef_t *item, int handle ) {
	item->window.flags |= WINDOW_HORIZONTAL;
	return qtrue;
}

// type <integer>
qboolean ItemParse_type( itemDef_t *item, int handle ) {
	if (!PC_Int_Parse(handle, &item->type)) {
		return qfalse;
	}
	Item_ValidateTypeData(item);
	return qtrue;
}

// elementwidth, used for listbox image elements
// uses textalignx for storage
qboolean ItemParse_elementwidth( itemDef_t *item, int handle ) {
	listBoxDef_t *listPtr;

	Item_ValidateTypeData(item);
	listPtr = (listBoxDef_t*)item->typeData;
	if (!PC_Float_Parse(handle, &listPtr->elementWidth)) {
		return qfalse;
	}
	return qtrue;
}

// elementheight, used for listbox image elements
// uses textaligny for storage
qboolean ItemParse_elementheight( itemDef_t *item, int handle ) {
	listBoxDef_t *listPtr;

	Item_ValidateTypeData(item);
	listPtr = (listBoxDef_t*)item->typeData;
	if (!PC_Float_Parse(handle, &listPtr->elementHeight)) {
		return qfalse;
	}
	return qtrue;
}

// feeder <float>
qboolean ItemParse_feeder( itemDef_t *item, int handle ) {
	if (!PC_Float_Parse(handle, &item->special)) {
		return qfalse;
	}
	return qtrue;
}

// elementtype, used to specify what type of elements a listbox contains
// uses textstyle for storage
qboolean ItemParse_elementtype( itemDef_t *item, int handle ) {
	listBoxDef_t *listPtr;

	Item_ValidateTypeData(item);
	if (!item->typeData)
		return qfalse;
	listPtr = (listBoxDef_t*)item->typeData;
	if (!PC_Int_Parse(handle, &listPtr->elementStyle)) {
		return qfalse;
	}
	return qtrue;
}

// columns sets a number of columns and an x pos and width per.. 
qboolean ItemParse_columns( itemDef_t *item, int handle ) {
	int num, i;
	listBoxDef_t *listPtr;

	Item_ValidateTypeData(item);
	if (!item->typeData)
		return qfalse;
	listPtr = (listBoxDef_t*)item->typeData;
	if (PC_Int_Parse(handle, &num)) {
		if (num > MAX_LB_COLUMNS) {
			num = MAX_LB_COLUMNS;
		}
		listPtr->numColumns = num;
		for (i = 0; i < num; i++) {
			int pos, width, maxChars;

			if (PC_Int_Parse(handle, &pos) && PC_Int_Parse(handle, &width) && PC_Int_Parse(handle, &maxChars)) {
				listPtr->columnInfo[i].pos = pos;
				listPtr->columnInfo[i].width = width;
				listPtr->columnInfo[i].maxChars = maxChars;
			} else {
				return qfalse;
			}
		}
	} else {
		return qfalse;
	}
	return qtrue;
}

qboolean ItemParse_border( itemDef_t *item, int handle ) {
	if (!PC_Int_Parse(handle, &item->window.border)) {
		return qfalse;
	}
	return qtrue;
}

qboolean ItemParse_bordersize( itemDef_t *item, int handle ) {
	if (!PC_Float_Parse(handle, &item->window.borderSize)) {
		return qfalse;
	}
	return qtrue;
}

qboolean ItemParse_visible( itemDef_t *item, int handle ) {
	int i;

	if (!PC_Int_Parse(handle, &i)) {
		return qfalse;
	}
	if (i) {
		item->window.flags |= WINDOW_VISIBLE;
	}
	return qtrue;
}

qboolean ItemParse_ownerdraw( itemDef_t *item, int handle ) {
	if (!PC_Int_Parse(handle, &item->window.ownerDraw)) {
		return qfalse;
	}
	item->type = ITEM_TYPE_OWNERDRAW;
	return qtrue;
}

qboolean ItemParse_align( itemDef_t *item, int handle ) {
	if (!PC_Int_Parse(handle, &item->alignment)) {
		return qfalse;
	}
	return qtrue;
}

qboolean ItemParse_textalign( itemDef_t *item, int handle ) {
	if (!PC_Int_Parse(handle, &item->textalignment)) {
		return qfalse;
	}
	return qtrue;
}

qboolean ItemParse_textalignx( itemDef_t *item, int handle ) {
	if (!PC_Float_Parse(handle, &item->textalignx)) {
		return qfalse;
	}
	return qtrue;
}

qboolean ItemParse_textaligny( itemDef_t *item, int handle ) {
	if (!PC_Float_Parse(handle, &item->textaligny)) {
		return qfalse;
	}
	return qtrue;
}

qboolean ItemParse_textscale( itemDef_t *item, int handle ) {
	if (!PC_Float_Parse(handle, &item->textscale)) {
		return qfalse;
	}
	return qtrue;
}

qboolean ItemParse_textstyle( itemDef_t *item, int handle ) {
	if (!PC_Int_Parse(handle, &item->textStyle)) {
		return qfalse;
	}
	return qtrue;
}

//----(SA)	added for forcing a font for a given item
qboolean ItemParse_textfont( itemDef_t *item, int handle ) {
	if (!PC_Int_Parse(handle, &item->font)) {
		return qfalse;
	}
	return qtrue;
}
//----(SA)	end

qboolean ItemParse_backcolor( itemDef_t *item, int handle ) {
	int i;
	float f;

	for (i = 0; i < 4; i++) {
		if (!PC_Float_Parse(handle, &f)) {
			return qfalse;
		}
		item->window.backColor[i]  = f;
	}
	return qtrue;
}

qboolean ItemParse_forecolor( itemDef_t *item, int handle ) {
	int i;
	float f;

	for (i = 0; i < 4; i++) {
		if (!PC_Float_Parse(handle, &f)) {
			return qfalse;
		}
		item->window.foreColor[i]  = f;
		item->window.flags |= WINDOW_FORECOLORSET;
	}
	return qtrue;
}

qboolean ItemParse_bordercolor( itemDef_t *item, int handle ) {
	int i;
	float f;

	for (i = 0; i < 4; i++) {
		if (!PC_Float_Parse(handle, &f)) {
			return qfalse;
		}
		item->window.borderColor[i]  = f;
	}
	return qtrue;
}

qboolean ItemParse_outlinecolor( itemDef_t *item, int handle ) {
	if (!PC_Color_Parse(handle, &item->window.outlineColor)){
		return qfalse;
	}
	return qtrue;
}

qboolean ItemParse_background( itemDef_t *item, int handle ) {
	const char *temp;

	if (!PC_String_Parse(handle, &temp)) {
		return qfalse;
	}
	item->window.background = DC->registerShaderNoMip(temp);
	return qtrue;
}

qboolean ItemParse_cinematic( itemDef_t *item, int handle ) {
	if (!PC_String_Parse(handle, &item->window.cinematicName)) {
		return qfalse;
	}
	return qtrue;
}

qboolean ItemParse_doubleClick( itemDef_t *item, int handle ) {
	listBoxDef_t *listPtr;

	Item_ValidateTypeData(item);
	if (!item->typeData) {
		return qfalse;
	}

	listPtr = (listBoxDef_t*)item->typeData;

	if (!PC_Script_Parse(handle, &listPtr->doubleClick)) {
		return qfalse;
	}
	return qtrue;
}

qboolean ItemParse_onFocus( itemDef_t *item, int handle ) {
	if (!PC_Script_Parse(handle, &item->onFocus)) {
		return qfalse;
	}
	return qtrue;
}

qboolean ItemParse_leaveFocus( itemDef_t *item, int handle ) {
	if (!PC_Script_Parse(handle, &item->leaveFocus)) {
		return qfalse;
	}
	return qtrue;
}

qboolean ItemParse_mouseEnter( itemDef_t *item, int handle ) {
	if (!PC_Script_Parse(handle, &item->mouseEnter)) {
		return qfalse;
	}
	return qtrue;
}

qboolean ItemParse_mouseExit( itemDef_t *item, int handle ) {
	if (!PC_Script_Parse(handle, &item->mouseExit)) {
		return qfalse;
	}
	return qtrue;
}

qboolean ItemParse_mouseEnterText( itemDef_t *item, int handle ) {
	if (!PC_Script_Parse(handle, &item->mouseEnterText)) {
		return qfalse;
	}
	return qtrue;
}

qboolean ItemParse_mouseExitText( itemDef_t *item, int handle ) {
	if (!PC_Script_Parse(handle, &item->mouseExitText)) {
		return qfalse;
	}
	return qtrue;
}

qboolean ItemParse_action( itemDef_t *item, int handle ) {
	if (!PC_Script_Parse(handle, &item->action)) {
		return qfalse;
	}
	return qtrue;
}

// NERVE - SMF
qboolean ItemParse_accept( itemDef_t *item, int handle ) {
	if (!PC_Script_Parse(handle, &item->onAccept)) {
		return qfalse;
	}
	return qtrue;
}
// -NERVE - SMF

qboolean ItemParse_special( itemDef_t *item, int handle ) {
	if (!PC_Float_Parse(handle, &item->special)) {
		return qfalse;
	}
	return qtrue;
}

qboolean ItemParse_cvarTest( itemDef_t *item, int handle ) {
	if (!PC_String_Parse(handle, &item->cvarTest)) {
		return qfalse;
	}
	return qtrue;
}

qboolean ItemParse_cvar( itemDef_t *item, int handle ) {
	editFieldDef_t *editPtr;

	Item_ValidateTypeData(item);
	if (!PC_String_Parse(handle, &item->cvar)) {
		return qfalse;
	}
	if (item->typeData) {
		editPtr = (editFieldDef_t*)item->typeData;
		editPtr->minVal = -1;
		editPtr->maxVal = -1;
		editPtr->defVal = -1;
	}
	return qtrue;
}

qboolean ItemParse_maxChars( itemDef_t *item, int handle ) {
	editFieldDef_t *editPtr;
	int maxChars;

	Item_ValidateTypeData(item);
	if (!item->typeData)
		return qfalse;

	if (!PC_Int_Parse(handle, &maxChars)) {
		return qfalse;
	}
	editPtr = (editFieldDef_t*)item->typeData;
	editPtr->maxChars = maxChars;
	return qtrue;
}

qboolean ItemParse_maxPaintChars( itemDef_t *item, int handle ) {
	editFieldDef_t *editPtr;
	int maxChars;

	Item_ValidateTypeData(item);
	if (!item->typeData)
		return qfalse;

	if (!PC_Int_Parse(handle, &maxChars)) {
		return qfalse;
	}
	editPtr = (editFieldDef_t*)item->typeData;
	editPtr->maxPaintChars = maxChars;
	return qtrue;
}



qboolean ItemParse_cvarFloat( itemDef_t *item, int handle ) {
	editFieldDef_t *editPtr;

	Item_ValidateTypeData(item);
	if (!item->typeData)
		return qfalse;
	editPtr = (editFieldDef_t*)item->typeData;
	if (PC_String_Parse(handle, &item->cvar) &&
		PC_Float_Parse(handle, &editPtr->defVal) &&
		PC_Float_Parse(handle, &editPtr->minVal) &&
		PC_Float_Parse(handle, &editPtr->maxVal)) {
		return qtrue;
	}
	return qfalse;
}

qboolean ItemParse_cvarStrList( itemDef_t *item, int handle ) {
	pc_token_t token;
	multiDef_t *multiPtr;
	int pass;
	
	Item_ValidateTypeData(item);
	if (!item->typeData)
		return qfalse;
	multiPtr = (multiDef_t*)item->typeData;
	multiPtr->count = 0;
	multiPtr->strDef = qtrue;

	if (!trap_PC_ReadToken(handle, &token))
		return qfalse;
	if (*token.string != '{') {
		return qfalse;
	}

	pass = 0;
	while ( 1 ) {
		if (!trap_PC_ReadToken(handle, &token)) {
			PC_SourceError(handle, "end of file inside menu item\n");
			return qfalse;
		}

		if (*token.string == '}') {
			return qtrue;
		}

		if (*token.string == ',' || *token.string == ';') {
			continue;
		}

		if (pass == 0) {
			multiPtr->cvarList[multiPtr->count] = String_Alloc(token.string);
			pass = 1;
		} else {
			multiPtr->cvarStr[multiPtr->count] = String_Alloc(token.string);
			pass = 0;
			multiPtr->count++;
			if (multiPtr->count >= MAX_MULTI_CVARS) {
				return qfalse;
			}
		}

	}
	return qfalse; 	// bk001205 - LCC missing return value
}

qboolean ItemParse_cvarFloatList( itemDef_t *item, int handle ) {
	pc_token_t token;
	multiDef_t *multiPtr;
	
	Item_ValidateTypeData(item);
	if (!item->typeData)
		return qfalse;
	multiPtr = (multiDef_t*)item->typeData;
	multiPtr->count = 0;
	multiPtr->strDef = qfalse;

	if (!trap_PC_ReadToken(handle, &token))
		return qfalse;
	if (*token.string != '{') {
		return qfalse;
	}

	while ( 1 ) {
		if (!trap_PC_ReadToken(handle, &token)) {
			PC_SourceError(handle, "end of file inside menu item\n");
			return qfalse;
		}

		if (*token.string == '}') {
			return qtrue;
		}

		if (*token.string == ',' || *token.string == ';') {
			continue;
		}

		multiPtr->cvarList[multiPtr->count] = String_Alloc(token.string);
		if (!PC_Float_Parse(handle, &multiPtr->cvarValue[multiPtr->count])) {
			return qfalse;
		}

		multiPtr->count++;
		if (multiPtr->count >= MAX_MULTI_CVARS) {
			return qfalse;
		}

	}
	return qfalse; 	// bk001205 - LCC missing return value
}


qboolean ParseColorRange( itemDef_t *item, int handle, int type ) {
	colorRangeDef_t color;

	if(item->numColors && type != item->colorRangeType) {
		PC_SourceError(handle, "both addColorRange and addColorRangeRel - set within same itemdef\n");
		return qfalse;
	}

	item->colorRangeType = type;

	if (PC_Float_Parse(handle, &color.low) &&
		PC_Float_Parse(handle, &color.high) &&
		PC_Color_Parse(handle, &color.color) ) {
		if (item->numColors < MAX_COLOR_RANGES) {
			memcpy(&item->colorRanges[item->numColors], &color, sizeof(color));
			item->numColors++;
		}
		return qtrue;
	}
	return qfalse;
}

qboolean ItemParse_addColorRangeRel( itemDef_t *item, int handle ) {
	return ParseColorRange(item, handle, RANGETYPE_RELATIVE);
}

qboolean ItemParse_addColorRange( itemDef_t *item, int handle ) {
	return ParseColorRange(item, handle, RANGETYPE_ABSOLUTE);
}



qboolean ItemParse_ownerdrawFlag( itemDef_t *item, int handle ) {
	int i;
	if (!PC_Int_Parse(handle, &i)) {
		return qfalse;
	}
	item->window.ownerDrawFlags |= i;
	return qtrue;
}

qboolean ItemParse_enableCvar( itemDef_t *item, int handle ) {
	if (PC_Script_Parse(handle, &item->enableCvar)) {
		item->cvarFlags = CVAR_ENABLE;
		return qtrue;
	}
	return qfalse;
}

qboolean ItemParse_disableCvar( itemDef_t *item, int handle ) {
	if (PC_Script_Parse(handle, &item->enableCvar)) {
		item->cvarFlags = CVAR_DISABLE;
		return qtrue;
	}
	return qfalse;
}

qboolean ItemParse_noToggle( itemDef_t *item, int handle ) {
	item->cvarFlags |= CVAR_NOTOGGLE;
	return qtrue;
}

qboolean ItemParse_showCvar( itemDef_t *item, int handle ) {
	if (PC_Script_Parse(handle, &item->enableCvar)) {
		item->cvarFlags = CVAR_SHOW;
		return qtrue;
	}
	return qfalse;
}

qboolean ItemParse_hideCvar( itemDef_t *item, int handle ) {
	if (PC_Script_Parse(handle, &item->enableCvar)) {
		item->cvarFlags = CVAR_HIDE;
		return qtrue;
	}
	return qfalse;
}


keywordHash_t itemParseKeywords[] = {
	{"name", ItemParse_name, NULL},
	{"text", ItemParse_text, NULL},
	{"textfile", ItemParse_textfile, NULL},	//----(SA)	added
	{"group", ItemParse_group, NULL},
	{"asset_model", ItemParse_asset_model, NULL},
	{"asset_shader", ItemParse_asset_shader, NULL},
	{"model_origin", ItemParse_model_origin, NULL},
	{"model_fovx", ItemParse_model_fovx, NULL},
	{"model_fovy", ItemParse_model_fovy, NULL},
	{"model_rotation", ItemParse_model_rotation, NULL},
	{"model_angle", ItemParse_model_angle, NULL},
	{"model_animplay", ItemParse_model_animplay, NULL},
	{"rect", ItemParse_rect, NULL},
	{"origin", ItemParse_origin, NULL},				// NERVE - SMF
	{"style", ItemParse_style, NULL},
	{"decoration", ItemParse_decoration, NULL},
	{"notselectable", ItemParse_notselectable, NULL},
	{"wrapped", ItemParse_wrapped, NULL},
	{"autowrapped", ItemParse_autowrapped, NULL},
	{"horizontalscroll", ItemParse_horizontalscroll, NULL},
	{"type", ItemParse_type, NULL},
	{"elementwidth", ItemParse_elementwidth, NULL},
	{"elementheight", ItemParse_elementheight, NULL},
	{"feeder", ItemParse_feeder, NULL},
	{"elementtype", ItemParse_elementtype, NULL},
	{"columns", ItemParse_columns, NULL},
	{"border", ItemParse_border, NULL},
	{"bordersize", ItemParse_bordersize, NULL},
	{"visible", ItemParse_visible, NULL},
	{"ownerdraw", ItemParse_ownerdraw, NULL},
	{"align", ItemParse_align, NULL},
	{"textalign", ItemParse_textalign, NULL},
	{"textalignx", ItemParse_textalignx, NULL},
	{"textaligny", ItemParse_textaligny, NULL},
	{"textscale", ItemParse_textscale, NULL},
	{"textstyle", ItemParse_textstyle, NULL},
	{"textfont", ItemParse_textfont, NULL},				// (SA)
	{"backcolor", ItemParse_backcolor, NULL},
	{"forecolor", ItemParse_forecolor, NULL},
	{"bordercolor", ItemParse_bordercolor, NULL},
	{"outlinecolor", ItemParse_outlinecolor, NULL},
	{"background", ItemParse_background, NULL},
	{"onFocus", ItemParse_onFocus, NULL},
	{"leaveFocus", ItemParse_leaveFocus, NULL},
	{"mouseEnter", ItemParse_mouseEnter, NULL},
	{"mouseExit", ItemParse_mouseExit, NULL},
	{"mouseEnterText", ItemParse_mouseEnterText, NULL},
	{"mouseExitText", ItemParse_mouseExitText, NULL},
	{"action", ItemParse_action, NULL},
	{"accept", ItemParse_accept, NULL},				// NERVE - SMF
	{"special", ItemParse_special, NULL},
	{"cvar", ItemParse_cvar, NULL},
	{"maxChars", ItemParse_maxChars, NULL},
	{"maxPaintChars", ItemParse_maxPaintChars, NULL},
	{"focusSound", ItemParse_focusSound, NULL},
	{"cvarFloat", ItemParse_cvarFloat, NULL},
	{"cvarStrList", ItemParse_cvarStrList, NULL},
	{"cvarFloatList", ItemParse_cvarFloatList, NULL},
	{"addColorRange", ItemParse_addColorRange, NULL},
	{"addColorRangeRel", ItemParse_addColorRangeRel, NULL},
	{"ownerdrawFlag", ItemParse_ownerdrawFlag, NULL},
	{"enableCvar", ItemParse_enableCvar, NULL},
	{"cvarTest", ItemParse_cvarTest, NULL},
	{"disableCvar", ItemParse_disableCvar, NULL},
	{"showCvar", ItemParse_showCvar, NULL},
	{"hideCvar", ItemParse_hideCvar, NULL},
	{"cinematic", ItemParse_cinematic, NULL},
	{"doubleclick", ItemParse_doubleClick, NULL},
	{"noToggle", ItemParse_noToggle, NULL}, // TTimo: use with ITEM_TYPE_YESNO and an action script (see sv_punkbuster)
	{NULL, NULL, NULL}
};

keywordHash_t *itemParseKeywordHash[KEYWORDHASH_SIZE];

/*
===============
Item_SetupKeywordHash
===============
*/
void Item_SetupKeywordHash(void) {
	int i;

	memset(itemParseKeywordHash, 0, sizeof(itemParseKeywordHash));
	for (i = 0; itemParseKeywords[i].keyword; i++) {
		KeywordHash_Add(itemParseKeywordHash, &itemParseKeywords[i]);
	}
}

/*
===============
Item_Parse
===============
*/
qboolean Item_Parse(int handle, itemDef_t *item) {
	pc_token_t token;
	keywordHash_t *key;


	if (!trap_PC_ReadToken(handle, &token))
		return qfalse;
	if (*token.string != '{') {
		return qfalse;
	}
	while ( 1 ) {
		if (!trap_PC_ReadToken(handle, &token)) {
			PC_SourceError(handle, "end of file inside menu item\n");
			return qfalse;
		}

		if (*token.string == '}') {
			return qtrue;
		}

		key = KeywordHash_Find(itemParseKeywordHash, token.string);
		if (!key) {
			PC_SourceError(handle, "unknown menu item keyword %s", token.string);
			continue;
		}
		if ( !key->func(item, handle) ) {
			PC_SourceError(handle, "couldn't parse menu item keyword %s", token.string);
			return qfalse;
		}
	}
	return qfalse; 	// bk001205 - LCC missing return value
}


// Item_InitControls
// init's special control types
void Item_InitControls(itemDef_t *item) {
	if (item == NULL) {
		return;
	}
	if (item->type == ITEM_TYPE_LISTBOX) {
		listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
		item->cursorPos = 0;
		if (listPtr) {
			listPtr->cursorPos = 0;
			listPtr->startPos = 0;
			listPtr->endPos = 0;
			listPtr->cursorPos = 0;
		}
	}
}

/*
===============
Menu Keyword Parse functions
===============
*/

qboolean MenuParse_font( itemDef_t *item, int handle ) {
	menuDef_t *menu = (menuDef_t*)item;
	if (!PC_String_Parse(handle, &menu->font)) {
		return qfalse;
	}
	if (!DC->Assets.fontRegistered) {
		DC->registerFont(menu->font, 48, &DC->Assets.textFont);
		DC->Assets.fontRegistered = qtrue;
	}
	return qtrue;
}

qboolean MenuParse_name( itemDef_t *item, int handle ) {
	menuDef_t *menu = (menuDef_t*)item;
	if (!PC_String_Parse(handle, &menu->window.name)) {
		return qfalse;
	}
	if (Q_stricmp(menu->window.name, "main") == 0) {
		// default main as having focus
		//menu->window.flags |= WINDOW_HASFOCUS;
	}
	return qtrue;
}

qboolean MenuParse_fullscreen( itemDef_t *item, int handle ) {
	menuDef_t *menu = (menuDef_t*)item;
	if (!PC_Int_Parse(handle, (int*)&menu->fullScreen)) {
		return qfalse;
	}
	return qtrue;
}

qboolean MenuParse_rect( itemDef_t *item, int handle ) {
	menuDef_t *menu = (menuDef_t*)item;
	if (!PC_Rect_Parse(handle, &menu->window.rect)) {
		return qfalse;
	}
	return qtrue;
}

qboolean MenuParse_style( itemDef_t *item, int handle ) {
	menuDef_t *menu = (menuDef_t*)item;
	if (!PC_Int_Parse(handle, &menu->window.style)) {
		return qfalse;
	}
	return qtrue;
}

qboolean MenuParse_visible( itemDef_t *item, int handle ) {
	int i;
	menuDef_t *menu = (menuDef_t*)item;

	if (!PC_Int_Parse(handle, &i)) {
		return qfalse;
	}
	if (i) {
		menu->window.flags |= WINDOW_VISIBLE;
	}
	return qtrue;
}

qboolean MenuParse_onOpen( itemDef_t *item, int handle ) {
	menuDef_t *menu = (menuDef_t*)item;
	if (!PC_Script_Parse(handle, &menu->onOpen)) {
		return qfalse;
	}
	return qtrue;
}

qboolean MenuParse_onClose( itemDef_t *item, int handle ) {
	menuDef_t *menu = (menuDef_t*)item;
	if (!PC_Script_Parse(handle, &menu->onClose)) {
		return qfalse;
	}
	return qtrue;
}

qboolean MenuParse_onESC( itemDef_t *item, int handle ) {
	menuDef_t *menu = (menuDef_t*)item;
	if (!PC_Script_Parse(handle, &menu->onESC)) {
		return qfalse;
	}
	return qtrue;
}



qboolean MenuParse_border( itemDef_t *item, int handle ) {
	menuDef_t *menu = (menuDef_t*)item;
	if (!PC_Int_Parse(handle, &menu->window.border)) {
		return qfalse;
	}
	return qtrue;
}

qboolean MenuParse_borderSize( itemDef_t *item, int handle ) {
	menuDef_t *menu = (menuDef_t*)item;
	if (!PC_Float_Parse(handle, &menu->window.borderSize)) {
		return qfalse;
	}
	return qtrue;
}

qboolean MenuParse_backcolor( itemDef_t *item, int handle ) {
	int i;
	float f;
	menuDef_t *menu = (menuDef_t*)item;

	for (i = 0; i < 4; i++) {
		if (!PC_Float_Parse(handle, &f)) {
			return qfalse;
		}
		menu->window.backColor[i]  = f;
	}
	return qtrue;
}

qboolean MenuParse_forecolor( itemDef_t *item, int handle ) {
	int i;
	float f;
	menuDef_t *menu = (menuDef_t*)item;

	for (i = 0; i < 4; i++) {
		if (!PC_Float_Parse(handle, &f)) {
			return qfalse;
		}
		menu->window.foreColor[i]  = f;
		menu->window.flags |= WINDOW_FORECOLORSET;
	}
	return qtrue;
}

qboolean MenuParse_bordercolor( itemDef_t *item, int handle ) {
	int i;
	float f;
	menuDef_t *menu = (menuDef_t*)item;

	for (i = 0; i < 4; i++) {
		if (!PC_Float_Parse(handle, &f)) {
			return qfalse;
		}
		menu->window.borderColor[i]  = f;
	}
	return qtrue;
}

qboolean MenuParse_focuscolor( itemDef_t *item, int handle ) {
	int i;
	float f;
	menuDef_t *menu = (menuDef_t*)item;

	for (i = 0; i < 4; i++) {
		if (!PC_Float_Parse(handle, &f)) {
			return qfalse;
		}
		menu->focusColor[i]  = f;
	}
	return qtrue;
}

qboolean MenuParse_disablecolor( itemDef_t *item, int handle ) {
	int i;
	float f;
	menuDef_t *menu = (menuDef_t*)item;
	for (i = 0; i < 4; i++) {
		if (!PC_Float_Parse(handle, &f)) {
			return qfalse;
		}
		menu->disableColor[i]  = f;
	}
	return qtrue;
}


qboolean MenuParse_outlinecolor( itemDef_t *item, int handle ) {
	menuDef_t *menu = (menuDef_t*)item;
	if (!PC_Color_Parse(handle, &menu->window.outlineColor)){
		return qfalse;
	}
	return qtrue;
}

qboolean MenuParse_background( itemDef_t *item, int handle ) {
	const char *buff;
	menuDef_t *menu = (menuDef_t*)item;

	if (!PC_String_Parse(handle, &buff)) {
		return qfalse;
	}
	menu->window.background = DC->registerShaderNoMip(buff);
	return qtrue;
}

qboolean MenuParse_cinematic( itemDef_t *item, int handle ) {
	menuDef_t *menu = (menuDef_t*)item;

	if (!PC_String_Parse(handle, &menu->window.cinematicName)) {
		return qfalse;
	}
	return qtrue;
}

qboolean MenuParse_ownerdrawFlag( itemDef_t *item, int handle ) {
	int i;
	menuDef_t *menu = (menuDef_t*)item;

	if (!PC_Int_Parse(handle, &i)) {
		return qfalse;
	}
	menu->window.ownerDrawFlags |= i;
	return qtrue;
}

qboolean MenuParse_ownerdraw( itemDef_t *item, int handle ) {
	menuDef_t *menu = (menuDef_t*)item;

	if (!PC_Int_Parse(handle, &menu->window.ownerDraw)) {
		return qfalse;
	}
	return qtrue;
}


// decoration
qboolean MenuParse_popup( itemDef_t *item, int handle ) {
	menuDef_t *menu = (menuDef_t*)item;
	menu->window.flags |= WINDOW_POPUP;
	return qtrue;
}


qboolean MenuParse_outOfBounds( itemDef_t *item, int handle ) {
	menuDef_t *menu = (menuDef_t*)item;

	menu->window.flags |= WINDOW_OOB_CLICK;
	return qtrue;
}

qboolean MenuParse_soundLoop( itemDef_t *item, int handle ) {
	menuDef_t *menu = (menuDef_t*)item;

	if (!PC_String_Parse(handle, &menu->soundName)) {
		return qfalse;
	}
	return qtrue;
}

qboolean MenuParse_fadeClamp( itemDef_t *item, int handle ) {
	menuDef_t *menu = (menuDef_t*)item;

	if (!PC_Float_Parse(handle, &menu->fadeClamp)) {
		return qfalse;
	}
	return qtrue;
}

qboolean MenuParse_fadeAmount( itemDef_t *item, int handle ) {
	menuDef_t *menu = (menuDef_t*)item;

	if (!PC_Float_Parse(handle, &menu->fadeAmount)) {
		return qfalse;
	}
	return qtrue;
}


qboolean MenuParse_fadeCycle( itemDef_t *item, int handle ) {
	menuDef_t *menu = (menuDef_t*)item;

	if (!PC_Int_Parse(handle, &menu->fadeCycle)) {
		return qfalse;
	}
	return qtrue;
}


qboolean MenuParse_itemDef( itemDef_t *item, int handle ) {
	menuDef_t *menu = (menuDef_t*)item;
	if (menu->itemCount < MAX_MENUITEMS) {
		menu->items[menu->itemCount] = UI_Alloc(sizeof(itemDef_t));
		Item_Init(menu->items[menu->itemCount]);
		if (!Item_Parse(handle, menu->items[menu->itemCount])) {
			return qfalse;
		}
		Item_InitControls(menu->items[menu->itemCount]);
		menu->items[menu->itemCount++]->parent = menu;
	}
	return qtrue;
}

// NERVE - SMF
qboolean MenuParse_execKey( itemDef_t *item, int handle ) {
	menuDef_t *menu = ( menuDef_t* )item;
	char keyname;
  short int keyindex;

	if ( !PC_Char_Parse( handle, &keyname ) ) {
		return qfalse;
	}
	keyindex = keyname;

	if ( !PC_Script_Parse( handle, &menu->onKey[keyindex] ) ) {
		return qfalse;
	}
	return qtrue;
}

qboolean MenuParse_execKeyInt( itemDef_t *item, int handle ) {
	menuDef_t *menu = ( menuDef_t* )item;
	int keyname;

	if ( !PC_Int_Parse( handle, &keyname ) ) {
		return qfalse;
	}

	if ( !PC_Script_Parse( handle, &menu->onKey[keyname] ) ) {
		return qfalse;
	}
	return qtrue;
}
// -NERVE - SMF

// TTimo
qboolean MenuParse_modal( itemDef_t *item, int handle ) {
	menuDef_t *menu = (menuDef_t*)item;	
	menu->window.flags |= WINDOW_MODAL;
	return qtrue;
}


keywordHash_t menuParseKeywords[] = {
	{"font", MenuParse_font, NULL},
	{"name", MenuParse_name, NULL},
	{"fullscreen", MenuParse_fullscreen, NULL},
	{"rect", MenuParse_rect, NULL},
	{"style", MenuParse_style, NULL},
	{"visible", MenuParse_visible, NULL},
	{"onOpen", MenuParse_onOpen, NULL},
	{"onClose", MenuParse_onClose, NULL},
	{"onESC", MenuParse_onESC, NULL},
	{"border", MenuParse_border, NULL},
	{"borderSize", MenuParse_borderSize, NULL},
	{"backcolor", MenuParse_backcolor, NULL},
	{"forecolor", MenuParse_forecolor, NULL},
	{"bordercolor", MenuParse_bordercolor, NULL},
	{"focuscolor", MenuParse_focuscolor, NULL},
	{"disablecolor", MenuParse_disablecolor, NULL},
	{"outlinecolor", MenuParse_outlinecolor, NULL},
	{"background", MenuParse_background, NULL},
	{"ownerdraw", MenuParse_ownerdraw, NULL},
	{"ownerdrawFlag", MenuParse_ownerdrawFlag, NULL},
	{"outOfBoundsClick", MenuParse_outOfBounds, NULL},
	{"soundLoop", MenuParse_soundLoop, NULL},
	{"itemDef", MenuParse_itemDef, NULL},
	{"cinematic", MenuParse_cinematic, NULL},
	{"popup", MenuParse_popup, NULL},
	{"fadeClamp", MenuParse_fadeClamp, NULL},
	{"fadeCycle", MenuParse_fadeCycle, NULL},
	{"fadeAmount", MenuParse_fadeAmount, NULL},
	{"execKey", MenuParse_execKey, NULL},				// NERVE - SMF
	{"execKeyInt", MenuParse_execKeyInt, NULL},			// NERVE - SMF
	{"modal", MenuParse_modal, NULL },
	{NULL, NULL, NULL}
};

keywordHash_t *menuParseKeywordHash[KEYWORDHASH_SIZE];

/*
===============
Menu_SetupKeywordHash
===============
*/
void Menu_SetupKeywordHash(void) {
	int i;

	memset(menuParseKeywordHash, 0, sizeof(menuParseKeywordHash));
	for (i = 0; menuParseKeywords[i].keyword; i++) {
		KeywordHash_Add(menuParseKeywordHash, &menuParseKeywords[i]);
	}
}

/*
===============
Menu_Parse
===============
*/
qboolean Menu_Parse(int handle, menuDef_t *menu) {
	pc_token_t token;
	keywordHash_t *key;

	if (!trap_PC_ReadToken(handle, &token))
		return qfalse;
	if (*token.string != '{') {
		return qfalse;
	}
    
	while ( 1 ) {

		memset(&token, 0, sizeof(pc_token_t));
		if (!trap_PC_ReadToken(handle, &token)) {
			PC_SourceError(handle, "end of file inside menu\n");
			return qfalse;
		}

		if (*token.string == '}') {
			return qtrue;
		}

		key = KeywordHash_Find(menuParseKeywordHash, token.string);
		if (!key) {
			PC_SourceError(handle, "unknown menu keyword %s", token.string);
			continue;
		}
		if ( !key->func((itemDef_t*)menu, handle) ) {
			PC_SourceError(handle, "couldn't parse menu keyword %s", token.string);
			return qfalse;
		}
	}
	return qfalse; 	// bk001205 - LCC missing return value
}

/*
===============
Menu_New
===============
*/
void Menu_New(int handle) {
	menuDef_t *menu = &Menus[menuCount];

	if (menuCount < MAX_MENUS) {
		Menu_Init(menu);
		if (Menu_Parse(handle, menu)) {
			Menu_PostParse(menu);
			menuCount++;
		}
	}
}

int Menu_Count() {
	return menuCount;
}

void Menu_PaintAll() {
	int i;
	if (captureFunc) {
		captureFunc(captureData);
	}

	for (i = 0; i < Menu_Count(); i++) {
		Menu_Paint(&Menus[i], qfalse);
	}

	if (debugMode) {
		vec4_t v = {1, 1, 1, 1};
		DC->drawText(5, 25, .5, v, va("fps: %f", DC->FPS), 0, 0, 0);
	}
}

void Menu_Reset() {
	menuCount = 0;
}

displayContextDef_t *Display_GetContext() {
	return DC;
}
 
//static float captureX; // TTimo: unused
//static float captureY; // TTimo: unused

void *Display_CaptureItem(int x, int y) {
	int i;

	for (i = 0; i < menuCount; i++) {
		// turn off focus each item
		// menu->items[i].window.flags &= ~WINDOW_HASFOCUS;
		if (Rect_ContainsPoint(&Menus[i].window.rect, x, y)) {
			return &Menus[i];
		}
	}
	return NULL;
}


// FIXME: 
qboolean Display_MouseMove(void *p, int x, int y) {
	int i;
	menuDef_t *menu = p;

	if (menu == NULL) {
    menu = Menu_GetFocused();
		if (menu) {
			if (menu->window.flags & WINDOW_POPUP) {
				Menu_HandleMouseMove(menu, x, y);
				return qtrue;
			}
		}
		for (i = 0; i < menuCount; i++) {
			Menu_HandleMouseMove(&Menus[i], x, y);
		}
	} else {
		menu->window.rect.x += x;
		menu->window.rect.y += y;
		Menu_UpdatePosition(menu);
	}
 	return qtrue;

}

int Display_CursorType(int x, int y) {
	int i;
	for (i = 0; i < menuCount; i++) {
		rectDef_t r2;
		r2.x = Menus[i].window.rect.x - 3;
		r2.y = Menus[i].window.rect.y - 3;
		r2.w = r2.h = 7;
		if (Rect_ContainsPoint(&r2, x, y)) {
			return CURSOR_SIZER;
		}
	}
	return CURSOR_ARROW;
}


void Display_HandleKey(int key, qboolean down, int x, int y) {
	menuDef_t *menu = Display_CaptureItem(x, y);
	if (menu == NULL) {  
		menu = Menu_GetFocused();
	}
	if (menu) {
		Menu_HandleKey(menu, key, down );
	}
}

static void Window_CacheContents(windowDef_t *window) {
	if (window) {
		if (window->cinematicName) {
			int cin = DC->playCinematic(window->cinematicName, 0, 0, 0, 0);
			DC->stopCinematic(cin);
		}
	}
}


static void Item_CacheContents(itemDef_t *item) {
	if (item) {
		Window_CacheContents(&item->window);
	}

}

static void Menu_CacheContents(menuDef_t *menu) {
	if (menu) {
		int i;
		Window_CacheContents(&menu->window);
		for (i = 0; i < menu->itemCount; i++) {
			Item_CacheContents(menu->items[i]);
		}

		if (menu->soundName && *menu->soundName) {
			DC->registerSound(menu->soundName);
		}
	}

}

void Display_CacheAll() {
	int i;
	for (i = 0; i < menuCount; i++) {
		Menu_CacheContents(&Menus[i]);
	}
}


static qboolean Menu_OverActiveItem(menuDef_t *menu, float x, float y) {
 	if (menu && menu->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED)) {
		if (Rect_ContainsPoint(&menu->window.rect, x, y)) {
			int i;
			for (i = 0; i < menu->itemCount; i++) {
				// turn off focus each item
				// menu->items[i]->window.flags &= ~WINDOW_HASFOCUS;

				if (!(menu->items[i]->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) {
					continue;
				}

				if (menu->items[i]->window.flags & WINDOW_DECORATION) {
					continue;
				}

				if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) {
					itemDef_t *overItem = menu->items[i];
					if (overItem->type == ITEM_TYPE_TEXT && overItem->text) {
						if (Rect_ContainsPoint(Item_CorrectedTextRect(overItem), x, y)) {
							return qtrue;
						} else {
							continue;
						}
					} else {
						return qtrue;
					}
				}
			}

		}
	}
	return qfalse;
}

